AuthorTopic: Portrait Practice  (Read 12197 times)

Offline Atnas

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Re: Portrait Practice

Reply #20 on: January 15, 2009, 12:37:14 am


I know your tree man shaves and everything to get his mustache the way it is, but it makes him look strangely baby faced to have the rest of his facial hair receding so much. I don't know, it might just be me. But if I were in your position I would not want to fall into the trap of making all my characters look very similar. And I would take every opportunity I could to put fluffy beards on people. :3

Offline ndchristie

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Re: Portrait Practice

Reply #21 on: January 15, 2009, 12:43:42 am


apologies for the dirty edit.
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Mike

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Re: Portrait Practice

Reply #22 on: January 15, 2009, 04:33:27 am
Thanks guys!
Also another character, he's a man that's cursed into slowly turning into a tree.

I've been meaning to add highlights to the hair, but I don't know how!

HAH I like that curse idea, thats hilarious and at the same time kinda sad.  Poor guy.

Anyway here is my edit.

I may have took a few too many liberties.



Using the halo is just one way of doing highlights for hair.

Offline Shrike

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Re: Portrait Practice

Reply #23 on: January 15, 2009, 03:02:53 pm
Mike, that's a pretty good edit on the face, but the hair looks like its over-conditioned.  I think he's about done with that one anyway, but I don't know.

The tree guy is pretty good, but it looks like you just pasted a man's face onto a tree.  Try and add some root-like things spiderwebbing out onto his face, or have his skin look sort of brown towards the edges.  But still, I love this.  Good work!  :D

Offline mozzy

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Re: Portrait Practice

Reply #24 on: January 17, 2009, 12:35:36 am
Thanks for the crits guys (:
Especially the edit to the Treeman's beard ndchristie, that helped a lot.
Also, more interesting colors?

Also about the whole roots thing, I don't want to do that because it seems a little over the top, when you see his whole body, it will be much more apparent that he is a tree.
Btw, shrike, you saw the crits at tSR didn't you, because somebody said almost the exact same thing.
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Offline Shrike

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Re: Portrait Practice

Reply #25 on: January 17, 2009, 12:59:58 am
Ooh, tasty.  Awesome new colors.   :crazy:
No, I didn't.  What's tSR?

For tree-man, the eyes are the only things that got worse with the colors change.  Make them blue or red or something, so he doesn't look so much like his human counterpart on the left.  Good stuff though  :y: :)

Offline mozzy

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Re: Portrait Practice

Reply #26 on: January 17, 2009, 01:05:34 am
tSR= the Spriter's Resource.

I'm having trouble with making the character's look different, I think it's mainly the eyes.
But they have to be hazel (or at least a similar shade of green) because I already made way to many sprites with hazel eyes to go back and change them all.

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Offline Accident

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Re: Portrait Practice

Reply #27 on: January 17, 2009, 04:25:51 am
Perhaps you should give the guy some angry eyebrows. o:
The tree-man, I mean. He looks to me to be more... masculine?
You should try making his face look a bit older and hardened. Because, well, trees are usually old and they're hard. xD
They're also stubborn, which is why I'm suggesting some angry eyebrows.
« Last Edit: January 17, 2009, 04:28:15 am by Accident »

Offline alkaline

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Re: Portrait Practice

Reply #28 on: January 17, 2009, 10:07:05 pm
I like accident's idea of changing up the eyes on the second one. right now the facial expression is basically a copy of the first except with a downturned mouth. find a way to change the expression that's more fitting for the character.

Offline mozzy

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Re: Portrait Practice

Reply #29 on: January 17, 2009, 11:38:28 pm
Changed his face up more, tried the "making it more tree like" thing.
I gave him thicker brows, but I don't want him to seem angry, he's very shy and quiet.

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