AuthorTopic: Pengo the Penguin Sprite  (Read 9136 times)

Offline Conexion

  • 0001
  • *
  • Posts: 23
  • Karma: +0/-0
  • Pixel Penguin
    • View Profile

Re: Pengo the Penguin Sprite

Reply #10 on: January 09, 2009, 07:52:49 am
Try and apply some of what I did to that smaller sprite should be easier now.

Indeed it was :)



Like that?

edit:

played with the pallet:

« Last Edit: January 09, 2009, 08:01:19 am by Conexion »

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: Pengo the Penguin Sprite

Reply #11 on: January 09, 2009, 01:28:20 pm
Is the sprite going to be standing straight on?
I guess if it's a sidescroller he could like slide on his belly?
Perhaps try making a sliding frame and not just a rotation of 90 degrees.

Offline balls01

  • 0010
  • *
  • Posts: 231
  • Karma: +0/-1
  • 사랑
    • View Profile
    • Balls Art

Re: Pengo the Penguin Sprite

Reply #12 on: January 09, 2009, 08:27:50 pm
those images look broken linked or something to me or is my vista too shabby?

your choice of color, is your voice of color
BallsArt

Offline Conexion

  • 0001
  • *
  • Posts: 23
  • Karma: +0/-0
  • Pixel Penguin
    • View Profile

Re: Pengo the Penguin Sprite

Reply #13 on: January 10, 2009, 04:06:44 am
Is the sprite going to be standing straight on?
I guess if it's a sidescroller he could like slide on his belly?
Perhaps try making a sliding frame and not just a rotation of 90 degrees.

Naw, he will be waddling, I just wanted to get the main side-shot down. I'll make a small walking animation :)

Quote
those images look broken linked or something to me or is my vista too shabby?

That's odd. I just tried it on a separate laptop and the images are showing up fine for me o_o;

Edit:

Two frames so far... any of the awesome experts here see any mistakes I might have made? :P



Edit 2 : Added another frame one more for the animation :)




Edit 3:

First 'animation'. Someone suggested adding a butt to it to add to the cute animation factor. That is the biggest thing I'm concerned about as I feel I could improve it, but not sure how. Anyways, here it is!:



edit: Some improvements

« Last Edit: January 10, 2009, 07:14:14 pm by Conexion »

Offline Conexion

  • 0001
  • *
  • Posts: 23
  • Karma: +0/-0
  • Pixel Penguin
    • View Profile

Re: Pengo the Penguin Sprite

Reply #14 on: January 10, 2009, 08:07:12 pm
Alright, and here is the full sprite 'sheet' (Not that it is really a large sheet yet). I'm going to work on some extra tiles next to get a small scene down.

Offline platnium

  • 0001
  • *
  • Posts: 45
  • Karma: +0/-0
    • View Profile

Re: Pengo the Penguin Sprite

Reply #15 on: January 10, 2009, 09:36:55 pm
Looks pretty good, but the stomach looks like it just stays still.

Offline Conexion

  • 0001
  • *
  • Posts: 23
  • Karma: +0/-0
  • Pixel Penguin
    • View Profile

Re: Pengo the Penguin Sprite

Reply #16 on: January 11, 2009, 06:14:01 am
Looks pretty good, but the stomach looks like it just stays still.

So something like this? :)



edit: Or maybe:

« Last Edit: January 11, 2009, 06:21:49 am by Conexion »

Offline Pizza Tom

  • 0010
  • *
  • Posts: 224
  • Karma: +0/-0
    • @pizzadramon
    • pizzatom
    • View Profile
    • Blag

Re: Pengo the Penguin Sprite

Reply #17 on: January 11, 2009, 06:28:16 am
The stomach would probably move a bit more than that. What's bothering me even more is that the head seems to be moving left and right, but not the beak.  :0

Oh, and there are a few jaggies in some of your frames, but it seems like just a few quick fixes. :D
pizzatom.tumblr.com
@pizzadramon

Formerly Regulus Awesome

Offline Conexion

  • 0001
  • *
  • Posts: 23
  • Karma: +0/-0
  • Pixel Penguin
    • View Profile

Re: Pengo the Penguin Sprite

Reply #18 on: January 13, 2009, 07:08:25 am
The stomach would probably move a bit more than that. What's bothering me even more is that the head seems to be moving left and right, but not the beak.  :0

Oh, and there are a few jaggies in some of your frames, but it seems like just a few quick fixes. :D

Hopefully this update improved on those things a bit!

Still 10 Colors :)