AuthorTopic: Swordspell C&C [ Lot of animations! ]  (Read 7518 times)

Offline Andre

  • 0001
  • *
  • Posts: 98
  • Karma: +0/-0
    • View Profile

Swordspell C&C [ Lot of animations! ]

on: December 30, 2008, 05:20:36 am
Hello my friends, Here's my latest funny attempt to a top down game and character creation, I would like to have some words from the worlds best pixel artist, only found on Pixelation ;)

Here we go:

maybe animated:

That's what I've got so far! I'll try to keep refreshing the thread as the project goes ;D
see ya, thanks for looking =]

Also a walking anni

« Last Edit: December 31, 2008, 09:26:14 am by Andre »

Offline NaCl

  • 0010
  • *
  • Posts: 437
  • Karma: +0/-0
  • When it rains it pours
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #1 on: December 30, 2008, 10:57:31 am
Hey Andre,

Looking quite good. I think you are giving a good amount of detail on each sprite for how little they are, and it's very readable. I have two suggestions:

Remove the interior black lines. They work on the outside to help define the sprite, but on the inside they just eat up pixel real-estate, which you have little of. I quickly removed the interior black lines, just so you can see if you like it:



Next, I just got done in another thread saying that i am against using the idle frame in a walking animation, but I actually think it would make your current walk a little smoother! Well, try it and see if it works for you.

Also, "What's all about?!" is not grammatically correct. Perhaps you meant, "What's this all about?".

Keep up the good work!

Offline Andre

  • 0001
  • *
  • Posts: 98
  • Karma: +0/-0
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #2 on: December 30, 2008, 06:42:21 pm
Well thank you NaCl, about the english, you're indeed right hehe
I wrote just as I thought on the momment nevermind on this ;P

Here's a famours role playing character



:)

Offline Andre

  • 0001
  • *
  • Posts: 98
  • Karma: +0/-0
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #3 on: December 30, 2008, 08:46:36 pm
No comments =/

Well At last Swordspell has soo many contest, on the Arena, brave warriors fight against giant and dangerous beasts on fiercing battles as shown below!


:D
« Last Edit: December 31, 2008, 11:20:26 am by Andre »

Offline Jim16

  • 0010
  • *
  • Posts: 208
  • Karma: +0/-0
    • Damian_G_R
    • http://pixeljoint.com/p/18544.htm
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #4 on: December 30, 2008, 09:34:43 pm
Well, yeah you mean below.
 Whats happening to the bottom of the character after he defeats the dragon? He lookd like he's getting a hard on. Don't blame him though, I would if I killed a Dragon XD

Offline Andre

  • 0001
  • *
  • Posts: 98
  • Karma: +0/-0
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #5 on: December 30, 2008, 09:37:41 pm
It's the wind on ti's clothes  ;)

Offline Dr D

  • 0010
  • *
  • Posts: 415
  • Karma: +0/-0
  • Not a real doctor.
    • View Profile
    • PJ Gallery

Re: Swordspell C&C [ Walking anni ]

Reply #6 on: December 30, 2008, 10:57:52 pm
Well, yeah you mean below.
 Whats happening to the bottom of the character after he defeats the dragon? He lookd like he's getting a hard on. Don't blame him though, I would if I killed a Dragon XD

Lmao!

Yeah.. Why does the wind only affect the character until after he defeats the dragon? Or does the wind just happen to start up at that time, it is kind of weird..

Also, you're going to have to be patient with replies.

Offline Atnas

  • Moderator
  • 0100
  • *
  • Posts: 1074
  • Karma: +2/-0
  • very daijōbs
    • paintbread
    • paintbread
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #7 on: December 30, 2008, 11:21:13 pm
I'm guessing it's just for the victory pose, for dramatic effect.

Andre, when he stabs with his lance, try redrawing the whole thing. Make him really lunge out there. It doesn't look very dynamic or a bit realistic when a only few elements of a picture move, and everything remains static. I know it will seem like a lot of effort at first, but it's worth it.  :y:

Offline Andre

  • 0001
  • *
  • Posts: 98
  • Karma: +0/-0
    • View Profile

Re: Swordspell C&C [ Walking anni ]

Reply #8 on: December 31, 2008, 09:23:35 am
Thank you for the Tip Atnas, here's my update on it



And the wind animation is indeed a victory pose for dramatic effect ;D I'm glad you noticed it haha
]

Also some equipment attempt  :P
« Last Edit: December 31, 2008, 11:15:21 am by Andre »

Offline Willows

  • 0010
  • *
  • Posts: 223
  • Karma: +1/-0
    • View Profile

Re: Swordspell C&C [ Lot of animations! ]

Reply #9 on: December 31, 2008, 08:42:58 pm
The "Victory pose" read as pelvic thrusting at first, to me!

Not that that's a bad thing. Personally, I think games need more characters violently pelvic thrusting after they accomplish something awesome.