AuthorTopic: Hide and Seek [WIP]  (Read 15814 times)

Offline Dex

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Re: Hide and Seek [WIP]

Reply #20 on: December 28, 2008, 06:00:26 am
Because I'm lazy and don't erase colors as I change them until I'm done and end up smacking myself several times. >>

Thanks for edit and comment, I'll try playing around with his expression.

EDIT: Also, I want the expression to be as if he's wondering if the monster is around the small corner, not looking directly at him, yknow.
« Last Edit: December 28, 2008, 06:03:36 am by Dex »

Offline Dogmeat

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Re: Hide and Seek [WIP]

Reply #21 on: December 29, 2008, 05:51:32 pm
Too dark now, I like what adarias was hinting at, I think you're trying to hard to make an impact within this scene when it can be done in a very subtle way. ALso, the dark colors completely ruin the earlier mood felt in the painting.
Daisuke Nagano Yokoyama

Offline Dex

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Re: Hide and Seek [WIP]

Reply #22 on: December 29, 2008, 08:50:49 pm
...Adarias didn't post in this topic

It might change the mood a bit, man, but I'm going for realism here. Most of the opinions are saying keep it dark, though. I could lighten it a bit, but I'm not going to change it back at this point.

Offline happymonster

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Re: Hide and Seek [WIP]

Reply #23 on: December 29, 2008, 09:38:17 pm
I think the rocks are too 'interesting'. But that I mean that they capture the eye (at least for me) more than the boy or the monster. I think if you made them less detailed, more sketchy and darker that would work better as a background for the boy and the monster.

Offline NaCl

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Re: Hide and Seek [WIP]

Reply #24 on: December 30, 2008, 11:35:18 am
Hey Dex, this is looking an order of magnitude better then the original. Good work.

But, I have to say I think there is a fundamental flaw in the piece, which is that it seems there is a direct line of sight between the monster and the boy. It looks like they see each other. It would probably require a massive rework of everything to change this, so I don't expect you to at all. I just didn't see anyone mention this, and thought it could be important.

Besides that, the pixel technique is excellent in many areas, especially the rocks (great dithering) and water (the reflections actually look like reflections).

Offline Dex

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Re: Hide and Seek [WIP]

Reply #25 on: January 02, 2009, 02:18:04 am


Still truckin', WIP.

I'd like to point out I'd like less comments about the darkness of the scene now as I feel that it has a good atmosphere now. I just want general critique now.

@Everyone, thanks for the comments.

Offline hotnikkelz

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Re: Hide and Seek [WIP]

Reply #26 on: January 03, 2009, 03:32:05 pm
polishing time it seems to me :) go go go

Offline Dex

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Re: Hide and Seek [WIP]

Reply #27 on: January 07, 2009, 10:57:28 pm


Starting to slowly polish things and etc

C+C!

Offline Dex

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Re: Hide and Seek [WIP]

Reply #28 on: January 23, 2009, 12:12:31 am


Only a little bit more ta' go. Keep critiquing me, it's what got me this far!

Thanks to everyone who's helped so far, you guys rock <3

Offline hotnikkelz

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Re: Hide and Seek [WIP]

Reply #29 on: January 23, 2009, 04:35:46 am
I have a few problems, but i suppose it's subjective

My eyes are seeing 'outlines' in places where i think they're not needed

The trunk of the tree (that magenta line)
The outside of the boy's arms that (greeniish grey, and that dark grey)
The right side of the lizards tail, (strong green outline)
The right side of the lizard's head (strong black oultine)
I don't these outlines are needed.

The rock under the lizards head needs a bit more contrast at it's base. It's jsuta  tad too light.