First, thanks to those of you who helped in '08, and my apologise to those who provided valid comment which I couldn't address (I had to re-focus to be somewhat productive).
For some reason, Biokid is now popping back in the front of my activities. I updated its design to depart further from Megaman typical attributes, refined opponents as well, and finally gave a try at pixel art yesterday.
2010 --refined-design-->
--re-pixelation-->
The dude is way smaller than the latest pixels of '08, mostly because a jump-and-gun game is more likely to revive than a shoot-em-up. I've also included a "run cycle" template that should be compatible in size that I plan to use as a basis for animating the little dude.
I'm eager to read your comments.