Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
News / Activities
Featured
Home
Help
Search
Tags
Login
Register
Pixelation
»
Critique
»
Pixel Art
»
[WIP]KINGS THE GAME
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
10
All
Author
Topic: [WIP]KINGS THE GAME (Read 41179 times)
Titan
0001
Posts: 69
Karma: +0/-0
If you never try then you'll never know
Re: [WIP]KINGS THE GAME
Reply #20 on:
December 10, 2008, 06:43:16 pm
More random ground tiles:
On to the Water Tiles!
Okay this is where the biggest problems starts, im terrible at water... this is what i got so far:
now what do i do next... i should probably start with giving water a better texture... im not sure how that works though.
Logged
Dr D
0010
Posts: 415
Karma: +0/-0
Not a real doctor.
Re: [WIP]KINGS THE GAME
Reply #21 on:
December 10, 2008, 07:49:20 pm
About the mountains.. I think a good start would be to remove the outline at the base of the mountain, where it is meant to connect to the ground. Then just draw some grass creeping up the base of the mountain.
Logged
- PJ Gallery -
Jim16
0010
Posts: 208
Karma: +0/-0
Re: [WIP]KINGS THE GAME
Reply #22 on:
December 10, 2008, 08:41:41 pm
True that Mr Dr D!
I was just about to show an edit with that thought in mind.....but I guess a simple sentences pretty much explain everything
(Damn Food delays everything!)
Logged
Titan
0001
Posts: 69
Karma: +0/-0
If you never try then you'll never know
Re: [WIP]KINGS THE GAME
Reply #23 on:
December 11, 2008, 08:23:42 am
ah yes dr D, good deal.
it looks much better, still need a little work though:
Logged
TrevoriuS
0011
Posts: 550
Karma: +1/-0
Pixels... everywhere!!
Re: [WIP]KINGS THE GAME
Reply #24 on:
December 11, 2008, 08:31:32 am
Blend the colours of the grass in with the base of the mountain a bit more.
Logged
PypeBros
0100
Posts: 1220
Karma: +2/-0
Pixel Padawan
Re: [WIP]KINGS THE GAME
Reply #25 on:
December 11, 2008, 08:43:01 am
pine trees all around the mountain could do it too.
Plus it would ease connecting different height of mountains together. Imho, you shouldn't have your "high mountain" able to connect with plain ground anyway: the "high mountain" should look mostly when surrounded by "lower mountains".
Logged
Have you played SchoolRush ?
done with my own
Sprite Editor on DS
Titan
0001
Posts: 69
Karma: +0/-0
If you never try then you'll never know
Re: [WIP]KINGS THE GAME
Reply #26 on:
December 11, 2008, 09:42:20 am
true facts, well i thought pine trees around the mountain was a great idea, but it just doesn't look that great when i actually put them there
and well... currently im trying to smooth out the connection between the tile and the mountain.
Logged
Titan
0001
Posts: 69
Karma: +0/-0
If you never try then you'll never know
Re: [WIP]KINGS THE GAME
Reply #27 on:
December 11, 2008, 05:03:05 pm
Had work all day couldn't do any pixel work, but now... this i hopefully is the final version of the mountains:
Logged
Sherman Gill
0011
Posts: 995
Karma: +0/-1
Re: [WIP]KINGS THE GAME
Reply #28 on:
December 11, 2008, 05:10:37 pm
Could we see 'em in action
?
Logged
Quote from: ndrake on July 25, 2008, 03:37:32 pm
Oh yes naked women are beautiful
But I like shrimps more haha
PypeBros
0100
Posts: 1220
Karma: +2/-0
Pixel Padawan
Re: [WIP]KINGS THE GAME
Reply #29 on:
December 11, 2008, 05:30:32 pm
just realised that you're doing *convex* mountains. Maybe having them concave instead would give a better result ...
Logged
Have you played SchoolRush ?
done with my own
Sprite Editor on DS
Print
Pages:
1
2
[
3
]
4
5
...
10
All
« previous
next »