I find it crass to debate the possibility of violent fantasies and death drive not existing just so we can feel better about what videogames represent in our modern lives.
It seems to me the death drive very much has to do with self harm and the harm of others. When we shoot someone in the face in a videogame, we empathize both with the one doing the harm and the one getting harmed, there's power in proactive violence and in the slave mentality of being helpless to a violence. What can I say? If you're interested in the subject you can educate yourself further. A discussion on it without a foundation won't be of much use. You could say "yes, but..." and I can reply "no, but..." for a long time and we'll get to know each other better like that, but if you want to actively learn the most you can on the subject, read the philosophical and psychological sources instead. Let's just agree that the human mechanism is very complex and that any of our shallow predictions about how it works do not delicately represent the reality of the situation. Videogames aren't 'just' videogames just how anything isn't 'just' anything.