AuthorTopic: Lowpoly Mega...Hiro o.O {wip}  (Read 16081 times)

Offline Jakten

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #20 on: October 29, 2008, 10:28:21 pm
oh man, no wonder it looked so odd! I cant believe i missed that XD

I was thinking the title screen looks bare too atleast around the sides, im not sure what to put though. Ive been thinking of maybe a faded out level.. not sure yet

Offline Jakten

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #21 on: November 04, 2008, 02:39:29 pm
Fixed walk cycle, also tweaked some upper body animation.
Trying to work on a new palette to make him more interesting looking.
also created Kayo now
« Last Edit: November 04, 2008, 07:27:02 pm by Jakten »

Offline Dr. Kylstien

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #22 on: November 04, 2008, 08:56:41 pm
I don't think Kayo should have the same body-shape as Hiro. I think maybe she should have a slightly smaller torso at least. It would be even better if each member were caricatured individually rather than as clones of each other, despite their seemingly uniform appearance.

Edit: Or, perhaps, because of their uniformity. There's only so much variety you can make with just the skins and heads.
« Last Edit: November 04, 2008, 09:11:05 pm by Dr. Kylstien »

Offline Luzeke

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #23 on: November 07, 2008, 08:45:51 am
Looks really coool!  :D

But I think you should do the legs shading in the same way you did the arms. That is, making the inner side shadowed. Would make it easier to see which leg is moving when viewing from the side.

 :)

Offline ndchristie

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #24 on: November 08, 2008, 02:39:30 am
new skintones are way too harsh i tihnk, and i second the shadow idea, but looking good nonetheless :)
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Offline hate

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #25 on: November 10, 2008, 06:39:45 pm
i always askd myself how do these people make 3d little people hehe
that's really nice work here, very expressive.
maybe the arms could move a little bit more, not only vertically.
like he was like excited to go on tracks

but really good work !
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Offline rafaelfe

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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #26 on: November 14, 2008, 03:39:43 pm
Wow, this character is awesome! I agree with the idea that the 3D Megaman was kinda boring, but this new one is fantastic. I love the cartoonish style too. Please post the wires!  ;D
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Re: Lowpoly Mega...Hiro o.O {wip}

Reply #27 on: November 18, 2008, 06:44:09 am
hey

I must say I really like these also, reminds me of those from Zelda Phantom Hourglass, which I really like.

Keep at it!

Hmm, I might have to have a go at such things myself, I've done quite a bit of 3D Modelling before (hardly do any now days), but I never created such lowpoly characters, nor pixeled my textures :). Anyhows this kinda inspires me todo so, but I'm not sure, I will have to think about it. I mean, I'm looking to make a sidescroller, and this technique might help me get the graphics done and animated faster, but I'm not sure how it will go in practise, it might take longer to make the maps. Sorry to intrude on your thread about this anyhows.

cyas