Here's my suggestion for a change on that axe attack. The dust clouds and ground shaking at the end are just my little preference, ignore if you don't care for them. Please ignore the white junk on the axe; it is there due to my craptastic rotation tool!
Imo, the axe needs more weight. He should have to swing it back further to get that much of a swing, even if he is super powerful...
Also, in yours he sort of jumps forward and then is suddenly back a few feet when he smashes. Maybe make him jump forward more? I know in my edit, he kind of floats up (but hey, he can fly..), but keep in mind that the player will need a bit of time to register that he is using that attack, so they can get out of the way!