Just for clarification, how many colors do i get for my sprite? from the NES restrictions thing i gathered i get 4 palettes of 3 colors? plus 1 alpha? seemed like too much to me, i don't mean to sound like a ditz. i just didn't understand.
Are there any size limits to the sprite?
Lol, im late to this whole thing. i prolly wont post anything, just want to clear myself up on NES. seems like something i should know.
about sprite size:
a 'sprite' is technically an entity of 16x16 (it's not 8, right?) pixels with 3 colours + transparency. For making anything larger than 16x16 sprite-wise, you just tile a bunch of sprites just like you'd tile background elements. Thus, trying to be efficient about sprite size really helps, since the amount of possible visible sprites on-screen is limited (wtf is up with my grammar today?).
About colours, I as well am trying to wrap my head around it, but read the thread carefully and I think you (and me) 'll get it soon enough! LET'S IMPROVING PIXELS!