
So I was inspired a few days ago by Bloodsucking Cinema to make a vampire slaying game based in the 19th century (Steampunk Style). I like small sprite games...maybe because I'm lazy? I'm not quite sure. I am reluctant to put these up, because I just started using GraphicsGale and I don't know how to change the speed. It is supposed to be faster...although I cannot make it faster. I am trying a new animation style, I saw it on old cartoons. I'm sure you all know what it is, it's where you make an inbetween out of the before and after image, and blur them together...kinda... So anyways, the main character has a black three piece suit without his coat on. But anyway, I have two reasons for posting this. One I want to show them off...well, what little there is to show off. Second is that I cannot seem to make a walk style for him. I have tried 8 times now, and all of them aren't even worth posting...it is quite irritating. Maybe its because I'm a programmer first and a pixel artist second...and I am more focused on the programming of the game...I dunno, but if anyone can help me out I would be grateful!!! Before anyone asks, I have looked, analyzed, and even copied a jpeg file, made the legs small, just to see what a walk style this small should look like. I think the thing is is that I am not used to animating this small. But that's why I am practicing!!!
PS:
So I just previewed them again...yea they look way better faster. I use GM's graphic's editor for animating...and GraphicsGale for transparency and looping... So there is a huge difference in speed!!!
MODIFY:
So in case anyone is interested, you can see the actual speed
here, its a small example of charging up and jousting, and slashing. Nothing special by any means, but shows my point about the speed.
Helpful Notes:
X - Slash
Z - Joust/Charge Up
Left/Right - Face Left/Right
If I am not supposed to post something like this, I will take it down! I read the rules and nothing was in it, so I guess its ok...but I have been wrong before...