AuthorTopic: Isometric Collaboration IV - DONE!  (Read 382624 times)

Offline JonathanOfDrain

  • 0010
  • *
  • Posts: 292
  • Karma: +0/-0
  • Lonely
    • View Profile
    • TheyWillEat.Us

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #100 on: April 27, 2008, 08:36:36 am
Can I have 21? and 20? Yes. I would like to purchase a tile 21 and 20. Same color so it works. :]
Thanks :]

Offline Reo

  • 0010
  • *
  • Posts: 200
  • Karma: +0/-0
  • aka MechaBarbarian
    • MechaBarbarian
    • http://pixeljoint.com/p/11318.htm
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #101 on: April 27, 2008, 08:49:08 am
Quote from: Reo
I would also like 98 and 46 if thats ok.

Quote from: Skurwy
okay, 46. and 9. (if possible) pretty please!

;)
sorry skurwy,thougth I had checked so nobody had taken that :(

Offline 0xDB

  • 0011
  • **
  • Posts: 873
  • Karma: +0/-0
  • Dennis inter-is.
    • dennisbusch_de
    • http://pixeljoint.com/p/1287.htm
    • 0xdb
    • View Profile
    • 0xDB

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #102 on: April 27, 2008, 08:54:48 am
Xion: Nice, I especially like the big one.

I'd like to do another one: 50 please. (though with this one I'll wait until some other tiles are done for me to take inspiration from)

Offline Kaczor

  • 0001
  • *
  • Posts: 64
  • Karma: +0/-0
  • I'm lazy
    • View Profile
    • Mario City

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #103 on: April 27, 2008, 09:52:14 am

Still work in progress but I came here to ask about the readability because I'm not quite sure if I've achieved what I wanted. I know it may look kinda crappy but I promise I will try hard to keep up with you guys. I would also like to ask someone who owns 70th tile to plase a small pond there (for example a circle cut out of ice would be perfect) if it's not a problem ;).
« Last Edit: April 27, 2008, 03:28:09 pm by Kaczor »
Sorry for my english.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #104 on: April 27, 2008, 11:37:16 am
Updated. legofreak, yeh all those tiles up there are connected, it's the ones ilkke had chosen. Now you picked 27 so the other 3 are no longer connected.

Kaczor: Please make an effort to stay within your tiles and make it so that the bordering tiles can be made into something that makes sense.
Your work would reach into both 34 and 48. and also you left a bit of 17 blank and in 35 you have a big dark splotch. working inside the black borders is fine as those are first come first serve. But stay within your tiles and completely fill them out. You can only go over the border of a tile or leave stuff out if there is nothing which borders to it apart from void. Thanks.
There are no ugly colours, only ugly combinations of colours.

Offline Kaczor

  • 0001
  • *
  • Posts: 64
  • Karma: +0/-0
  • I'm lazy
    • View Profile
    • Mario City

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #105 on: April 27, 2008, 11:57:46 am
Blank space in 17? Anyway, I thought about breaking the grid so that's why there is some dark space in 35. I wanted kinda force someone bordering to me to also go out of the grid, fill the dark space and extend the ground. If you didn't notice it I think it's not readable enough :(. I went a little out of the right side to make the corner more round, but it's ok you cut it since someone will finish it anyway. But why cutting the stuff intersecting with 48 and leave the cactus which is also on someone's terrain a bit? All the things that go out of my reserved space (or are left blank) are meant to break the grid. If it's not okay, I will fix it...
« Last Edit: April 27, 2008, 12:09:06 pm by Kaczor »
Sorry for my english.

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #106 on: April 27, 2008, 12:12:14 pm
More WIP, should be finished soon.

in the shadows, lurking.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #107 on: April 27, 2008, 12:29:03 pm
Kaczor: yeh I meant the dark bit in 35. Also, you can break the grid without taking space away from someone or expecting someone to fill in half your tile. I am sorry, but I wont allow this. There are rules, they worked in the collabs before and they will work this time. I hope you understand this.
There are no ugly colours, only ugly combinations of colours.

Offline ndchristie

  • 0100
  • ***
  • Posts: 2426
  • Karma: +2/-0
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #108 on: April 27, 2008, 01:03:21 pm
can i take 46 then since they both made 2 reservations?  if not, might as well ask for 12, but i would prefer that little nook.
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #109 on: April 27, 2008, 01:27:09 pm
Actually Reo made a 2nd reservation before finishing his first, so his 46, 98 or what it was call, was totally against the rules. I pm'd Skurwy if he wants to keep 46 or 9, so when he lets us know you will see what will be up for you.

On another note: This is more work for me than I expected it to be for me, simply for the fact that many people do not seem to read the rules (I give you that I have fucked up a few times as well and overlooked things, thanks again to those who noticed).
I would REALLY appreciate it if EVERYONE joining in would read the rules before they claimed anything and make sure the tiles they claim are legal and free.
Thanks.
There are no ugly colours, only ugly combinations of colours.