AuthorTopic: TREBUCHET - animation  (Read 10030 times)

Offline Atnas

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Re: TREBUCHET - animation

Reply #10 on: March 09, 2008, 11:08:05 pm
There's a thought. Just put a 2 pixel line on the surface of each wheel that rotates when it moves.  :crazy:

Offline Larwick

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Re: TREBUCHET - animation

Reply #11 on: March 09, 2008, 11:11:20 pm
I believe the wheels are too small in comparison to the reference, especially since some exaggeration will be needed to show the details you want.
Great lil animations so far, good luck!

Offline ndchristie

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Re: TREBUCHET - animation

Reply #12 on: March 09, 2008, 11:32:34 pm
the animation now is nonsensical but very fun.  the wheels could be half a pixel larger i think and brighter as a compromise:

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Offline ludamad

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Re: TREBUCHET - animation

Reply #13 on: March 10, 2008, 12:26:09 am
Very nice, but how is the string even holding the rock?

Offline Atnas

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Re: TREBUCHET - animation

Reply #14 on: March 10, 2008, 12:28:07 am
Velcro. And is pure black a good color choice for the rope?

Offline Titan

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Re: TREBUCHET - animation

Reply #15 on: March 10, 2008, 06:48:05 am
the animation now is nonsensical but very fun.  the wheels could be half a pixel larger i think and brighter as a compromise:


ah very nicely done Adarias, im gonna use your wheels if you dont mind : D

many thanks

Velcro. And is pure black a good color choice for the rope?

yeah man kinda think about it... it should be kinda brown a little, i will probably look a lot better

thanks

Offline Crow

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Re: TREBUCHET - animation

Reply #16 on: March 10, 2008, 04:06:27 pm
ah very nicely done Adarias, im gonna use your wheels if you dont mind : D

Please dont do it this way. Use the basic idea (outline), but dont just copy & paste.
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Offline .TakaM

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Re: TREBUCHET - animation

Reply #17 on: March 10, 2008, 04:36:52 pm
I don't think it's such a big deal, we've all probably placed those exact pixels before

especially considering it's such a minor and beneficial edit, it would be a shame for him not to be allowed to make the wheels like that because it was in an edit
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Offline Titan

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Re: TREBUCHET - animation

Reply #18 on: March 10, 2008, 04:41:56 pm
ah very nicely done Adarias, im gonna use your wheels if you dont mind : D

Please dont do it this way. Use the basic idea (outline), but dont just copy & paste.

its just a few pixels... which will probably look the same if i try to edit it

Offline Atnas

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Re: TREBUCHET - animation

Reply #19 on: March 10, 2008, 07:12:26 pm
Shouldn't the bars going | vertically | on the rectangular base have some thickness on the ends? I think I can see where you tried to do it, but I can't really tell because there's not enough contrast. Maybe the more desaturated value you used on the diagonal bars would work, I'm not sure. It just doesn't feel very 3D there.