AuthorTopic: RPG Character Base, Side-View Woes  (Read 15534 times)

Offline Xooxer

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Re: RPG Character Base, Side-View Woes

Reply #10 on: December 07, 2007, 03:13:57 am
I really don't care what colors Chrono Trigger used. That's not what this post is about. I'm not going to simplify the pose any more than it already is. I want to see muscles, so I will show them. I don't want cartoonishly huge hands and feet, I don't care about the skin tone at this point. I just need a bit of help with that side view. Your CR sprite link doesn't help me there.  :-\

Offline ndchristie

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Re: RPG Character Base, Side-View Woes

Reply #11 on: December 07, 2007, 03:24:22 am
Im not a moderator so i'll spare you a sermon about your attitude and get straight to critique:

the perspective issue has nothing to do with the legs (which are already shorter than a real person, they should be nearly half his height starting after the genitals) and everything to do with the pose.  brgin the feet closer together and you will automatically enhance perspective.

personally i would say to avoid being too detailed in a sprite of this size unless you want him to show like, street fighter muscles.  when you shrink down a real person your shapes will not be anywhere near so visible (and your silhouette will also be a lot more defined)
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Xooxer

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Re: RPG Character Base, Side-View Woes

Reply #12 on: December 07, 2007, 03:38:28 am
Sorry, but I don't feel like I need to take in every suggestion that some random person has and apply it to my art. I don't want my characters to look like that. I didn't ask for help with the colors or the length of the legs, or how long his spine is. I adjusted my character when it seemed like a good suggestion, but I'm not transforming it into something that resembles your idea of a perfect sprite. I just wanted some help with the side view. That's it. If you don't want to help, that's fine. I'll take your advice and apply it if I think it furthurs my character, but not every idea that's thrown at me is going to get applied. If you think this means I have an attitude because I won't make my charcater look like a wimpy green alien, that's your problem.

Offline ndchristie

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Re: RPG Character Base, Side-View Woes

Reply #13 on: December 07, 2007, 04:10:36 am
I apologize to the mods for the following and will gladly take a strike if necessary:

Xooxer:  It's not an issue of whether you take the criticisms, it's about whether you are being a douche.  Criticism is about what you need to hear, not what you think you want.  In addition, I and anyone else here could give a damn what you do with your sprite, but it isn't fair to them to have you spit in their faces for offering free advice.  There's no reason for you to act the way you are.  There are polite ways to say that you don't agree.  I suggest you explore them, quickly.
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Xooxer

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Re: RPG Character Base, Side-View Woes

Reply #14 on: December 07, 2007, 04:15:21 am
If anyone here is being a douche, sir, it is you. I thanked sharprm and Terley for thier help, but said that it wasn't what I was looking for. Perhaps you missed that. I stated clearly, a number of times, that I'm just looking for some help with this one side view. If I was being a jerk, I wouldn't have even taken thier critiques about the front and back into consideration, let alone altered the sprite accordingly. I'm not trying to sound ungrateful, or condescending, and if I came across that way to sharprm and Terley, I do appologise, but no soup for you.

Offline sharprm

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Re: RPG Character Base, Side-View Woes

Reply #15 on: December 07, 2007, 04:24:34 am
Adarias was right. Xooxer, you have an attitude and it don't make no sense for you to post here if you don't like criticism. Don't pretend you were super polite to to me and Terley. I'm offended by you calling me 'random'. I took time to make these two edits and to find a good reference for you because I wanted to help. I don't like your put downs for edits either. One of us has a dodgy monitor becuase those shades dont look green to me at all.

Why shouldn't you look at the side view for crono? I remembered that game having dynamic poses and some really good artists worked on those.

You can't fix the side view without fixing the front and back.

Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline ndchristie

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Re: RPG Character Base, Side-View Woes

Reply #16 on: December 07, 2007, 04:29:57 am
I'm not trying to sound ungrateful, or condescending

then you need to change your gameplan, mate.  starting with a whole post of edit-bashing and adding "but thanks" at the end doesn't express gratitude or humility in any way.

sharprm - my monitor shows it as gray, but my monitor also displays 125, 40, 20 as a deep rose (when it's supposed to be brown)
« Last Edit: December 07, 2007, 04:34:34 am by Adarias »
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Xooxer

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Re: RPG Character Base, Side-View Woes

Reply #17 on: December 07, 2007, 04:38:47 am
You are random. Anyone could have posted a reply, it happened to be you. I'd call that random, unless there's some secret queue I'm unaware of. And I certainly can alter the side view without having to touch either the front or the back. If that was all I had shown you, you never would have mentioned them. I'll be sure next time not to post anything but the exact pixels I'm inquiring about.

Not take critism? Oh for crying out loud.

Try to see it from my point of view. I ask for help with this side view. You all make no mention of my question, but bring up 10 other things you think is wrong with my other views. That's fine. It's true they too needed work and I'm not going to write off your help because it doesn't answer my question. But when you start getting into things which will severly alter the look and feel of my character, and in no way attempt to answer my original question, it simply doesn't help me. I'm not copping an attitude, I'm trying to get the focus back on this side view.

I don't see how CR sprites help. Yes, it's dynamic. Yes they have nice contrast, but if I wanted CR sprites, I would have ripped them. He's full clothed, which makes it rather difficult to see any real form.

Quit being so defensive. I'm not trying to bash you. I just would like someone to post something that sort of resembles an answer to my one and only question. I don't want to get into color counts, hue shifting or simplified poses. This is the pose I'm using, that's final. If you don't want to help with that, then don't expect me to reply with flowers and kisses.

~X

Offline Xooxer

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Re: RPG Character Base, Side-View Woes

Reply #18 on: December 07, 2007, 04:40:47 am
Forget it. I'll work it out myself. Thanks for your help.

~X

Offline alkaline

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Re: RPG Character Base, Side-View Woes

Reply #19 on: December 07, 2007, 04:48:36 am


I don't get it, this edit right here is more than enough use for improvement, good color/contrast and he doesn't look so segmented either.

whatever floats yo boat though.