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LATEST:

Thanks for all the comments guys!
Yea, I realise that there is a hard kicking and that its not really justified - it was suppose to be from his fall (a heavy guy), but he isnt falling that drasticly now so he wouldnt need to put his leg to take the fall that fast.
I did some tweaks, I think its hard to show somethings when limited to such a small character.
Added a little hipmovement. Tried to have a little more fall, tweaked the absorbing leg a little when "smoother" inbetween for it when in air.
I have animation books, but the problem for me is nailing it all down - you tent to focus on several things at a time when you havent done much animation (maybe the 6pixel stickmen I used to do crazy stuff with on the amiga counts?

)
Ill also try having the pelvis making it wooble, now it looks more like its floating from side to side.
I also did this before the last comments came.. I dont like, it was a boring guy, but since they probably share some problems:
