Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
News / Activities
Featured
Home
Help
Search
Tags
Login
Register
Pixelation
»
Critique
»
Pixel Art
»
Portrait for a mobile game
« previous
next »
Print
Pages: [
1
]
2
3
All
Author
Topic: Portrait for a mobile game (Read 9805 times)
Kazuya Mochu
0010
Posts: 436
Karma: +0/-0
^thx Larwick
Portrait for a mobile game
on:
November 22, 2005, 03:25:21 pm
before any thing, this IS NOT Dr. Wily...
it's Daniel, the boss of a snooker game I'm designing
Camus was the one that pointed it out, since I've only player megaman X, like... this one time... I dont think I made the first level...
the hole old guy image is to make him look really experienced and all.
some of the old portraits can be found here:
http://www.kazuya.gamedev-pt.net/public_img/pixel/char_louis.gif
http://www.kazuya.gamedev-pt.net/public_img/pixel/snooker_character.gif
tell me what you think
Kaz
«
Last Edit: November 22, 2005, 03:29:34 pm by Kazuya Mochu
»
Logged
Image size doesn't matter! It's what you do with your pixels that counts!
Peppermint Pig
0010
Posts: 495
Karma: +0/-0
Re: Portrait for a mobile game
Reply #1 on:
November 22, 2005, 03:30:48 pm
I like this alot. Hair on the top of the head could be illuminated more. Your pixeling is a bit dirty around the top of the head as well. The eyes stand out really well against all the flesh and hair tones. Shouldn't the ears get a step darker? They seem too light now. Sweet stuff. More portraits to come?
Logged
Acke
0001
Posts: 52
Karma: +0/-0
Oh yeah! Pixel for me baby! ;)
Re: Portrait for a mobile game
Reply #2 on:
November 22, 2005, 03:33:45 pm
whoa. nice stuff again.
I can't for the life of me do caricatures(spelling?) like that. Never have, never will.
Oh yeah. What Peppermint Pig said about the ears.
Logged
Dan
0010
Posts: 135
Karma: +0/-0
"Haha The Man"
Re: Portrait for a mobile game
Reply #3 on:
November 22, 2005, 03:45:28 pm
Hey, i recognise phillip maybe you posted him before or you did at pixelation. I love this type of pixel art i find it extreamly inspirering becuase for some reason i am fasinated with drawing heads. Love it... Crits - pep pointed out all i could see wrong for example the bright ears and the slap section of hair. LOL
Thanks
Dan
Logged
That's the way the cookie crumbles.
- Do the bug bob.
- Woot!
dich
0001
Posts: 43
Karma: +0/-0
Re: Portrait for a mobile game
Reply #4 on:
November 22, 2005, 03:59:58 pm
Pool for mobile?
Good choice for avatar style.
Because of sizes of the head, Daniel avatar falls out of the general style. But it however best from other avatar.
Logged
Excuse me for my bad English! :/
Kazuya Mochu
0010
Posts: 436
Karma: +0/-0
^thx Larwick
Re: Portrait for a mobile game
Reply #5 on:
November 22, 2005, 04:25:03 pm
the size is to make him stand out, since Daniel is going to be a sort of "boss". he's got +5 in the stats.
I agree with the darkening of the ears and the hair. I'll change that
thanks for the critis!
Kaz
Logged
Image size doesn't matter! It's what you do with your pixels that counts!
sedgemonkey
0001
Posts: 65
Karma: +0/-0
Gimme gimme gimme
Re: Portrait for a mobile game
Reply #6 on:
November 22, 2005, 04:34:24 pm
I'm not sure if you put up the piece for general crit, but the rounded edges of the chart bars makes it difficult to read the measurements. I know, I know it's not very slick to have plain old flat edged bars. It just looks funky as it is.
Logged
Kazuya Mochu
0010
Posts: 436
Karma: +0/-0
^thx Larwick
Re: Portrait for a mobile game
Reply #7 on:
November 22, 2005, 05:57:24 pm
yeah the rectangular... are pretty boring. but the round makes is confusing. agree. maybe only the corners should be rounded.
that's way I'm using color to help.
Kaz
Logged
Image size doesn't matter! It's what you do with your pixels that counts!
Conzeit
0100
Posts: 1448
Karma: +3/-0
Camus
Re: Portrait for a mobile game
Reply #8 on:
November 22, 2005, 10:10:50 pm
that is a simple problem, just make sure they have the botton edge, you can use a triangle, an arc...anything, doesnt have to be necesarily square to be clear
Logged
CONZEIT -- blog --
jujucece
0001
Posts: 9
Karma: +0/-0
Re: Portrait for a mobile game
Reply #9 on:
November 23, 2005, 10:07:58 am
For me the chart bars are OK, the colors help a lot.
The guy is quite impressive !
Logged
Jujucece
Print
Pages: [
1
]
2
3
All
« previous
next »