I chose the ninja limp arms because if he was pumping his arms he'd look 100% in control which is not what I want to convey, and because I limited myself to only four frames
Currently, Twinsen has both a walk and run, the plan is to drop the walk (useless) and replace with a slightly slowed down version of the current run anim:
When running full speed, Twinsen travels 5 pixels per frame (30fps) and when walking- only 2
after the changes, the sprinting will travel 6 pixels per frame, and the jog will travel 4
I'm aware this run anim is very odd, in that he almost always has a foot on the ground and there is very little hangtime, intending to further tweak it I just put it in the game, and I loved it as it is.
however, if you guys feel strongly about any tweaks that should be made or wanna edit it, go ahead