AuthorTopic: Moon Unit (working title) - Metroidvania  (Read 3145 times)

Offline Chonky Pixel

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Moon Unit (working title) - Metroidvania

on: January 23, 2020, 03:39:43 pm
This is very early days!

There's a hand-built character controller which handles animation, interacts with platforms and has a few special moves.

Also, there's a basic enemy AI that currently switches between "patrol" and "chase" states based on distance from the character, but the system will allow for far more complex behaviour.

For the graphics, I've been working with some artists on Fiverr. Sometimes I'll create work and have it amended by other artists, sometimes the other way around. I can provide artist details if anyone is interested.

There is a huge amount of work ahead on the project, but this feels like something of a milestone.

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« Last Edit: January 23, 2020, 03:43:58 pm by Chonky Pixel »