AuthorTopic: CC Challenge - Dodonpachi Assembly Line  (Read 118579 times)

Offline Helm

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #70 on: August 12, 2007, 06:26:07 pm
Schu, that's absolutely wonderful.

Offline lilwing

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #71 on: August 12, 2007, 10:28:33 pm
here's mine.. man i am angry with the way it turned out:

Offline Sohei

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #72 on: September 09, 2007, 07:25:37 am
This is my try. Phew, this took quite some time. In the left there is a rough design scetch from which I started to work.
« Last Edit: May 19, 2008, 08:10:37 am by Sohei »

Offline Lysekoid

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #73 on: September 10, 2007, 09:05:02 pm

Cool challenge here. Man, I should really post more often here.
I found imitating this style not that difficult (it`s surprise me,
most of the time I really had a hard time imitating a specific style).

That Basically all Ships and Tanks are mirrored plus
the lighting is always comming from top helps alot when you want create stuff in
a short of time.

On a side note. I always wonder if the Designers had the many details planned
befor they start to draw, or if they simply start to draw.
I mean, all vehicles have so much random stuff smashed on their surfaces.

That is truly amazing! I haven't seen anything like that in quite a long time...
« Last Edit: September 10, 2007, 09:12:31 pm by Lysekoid »

Offline Feron

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #74 on: September 10, 2007, 10:34:22 pm
That is truly amazing! I haven't seen anything like that in quite a long time...

aside from the rest of the pieces in this thread and the game itself?

Offline crab2selout.png

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #75 on: September 11, 2007, 01:03:29 am
This is my try. Phew, this took quite some time. In the left there is a rough design scetch from which I started to work.

Lovely, Sohei. My new favourite of the tanks. I wouldn't call it truest to the style, but I prefer the changes you made. The form is clearer and I like the AA you've added. It's still crisp and you've preserved the sharp angles. Only part I don't like is the gun coming from under the tank. Looks separate from the other parts of the tank. Almost looks plasticky. If the blank space doesn't look odd, I'd like to see how it looks removed. If it does look odd removed, the main problem to me is that you didn't use the same highlights as on the other parts of the tank(I guess to suggest depth or maybe its in the shadows) so the lower range of values makes it look flat compared to the higher range used in the rest of the tank.

Offline DreamRunner

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #76 on: September 15, 2007, 06:09:58 pm
Hi all!
my simple space bomber :)
« Last Edit: September 16, 2007, 04:18:09 am by DreamRunner »

Offline Lysekoid

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #77 on: September 22, 2007, 07:43:37 am
Hi guys,

... this is truly amazing work! I've been spriting since 1998 but I'm not even close to anything like this...
« Last Edit: September 23, 2007, 02:41:14 pm by Lysekoid »

Offline Helm

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #78 on: September 22, 2007, 04:42:34 pm
That sounds like an extremely unprofessional way to make a game (what with aesthetic consistency, art design and so on) and Pixelation is not here to provide you with sprites. If you want to hire one or more of the pixel artists showcasing their work in this thread, feel free to PM them with your offers. However the activity here is for its own sake and it will not be confused with 'Lysekoid's artist recruitment pool'.

Offline Lysekoid

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #79 on: September 22, 2007, 08:56:38 pm
That sounds like an extremely unprofessional way to make a game (what with aesthetic consistency, art design and so on) and Pixelation is not here to provide you with sprites. If you want to hire one or more of the pixel artists showcasing their work in this thread, feel free to PM them with your offers. However the activity here is for its own sake and it will not be confused with 'Lysekoid's artist recruitment pool'.
I thought it was a fun idea, that's all. I ment no disrespect. Neither did I want to upset anyone. Sorry!

But I'll take your advice and ask someone here through PM instead...
« Last Edit: September 23, 2007, 02:42:37 pm by Lysekoid »