AuthorTopic: Commercial Critique - Shatterhand  (Read 46615 times)

Offline RushJet1

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Re: Commercial Critique - Shatterhand

Reply #30 on: August 17, 2010, 06:34:48 pm
more games that did parallax that appears to go behind objects (not just the scan line stuff that quite a few games did):

Mega Man 5

probably the most impressive, Mitsume ga Tooru

Offline Mathias

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Re: Commercial Critique - Shatterhand

Reply #31 on: September 08, 2010, 11:41:49 pm
probably the most impressive, Mitsume ga Tooru

Whoa, you linked to a certain spot in the video, how'd you do that!?

Offline Sly

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Re: Commercial Critique - Shatterhand

Reply #32 on: September 09, 2010, 02:59:35 am
You add "#t=02m57s" or whatever time you want at the end of the url. =D

No zombies here.

Offline meodai

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Re: Commercial Critique - Shatterhand

Reply #33 on: May 02, 2011, 10:00:49 am
use to love this game! It inspired me to do some coin animation once: