I was going to recreate a particular boss battle that takes place on top of a tower against a giant eagle as a scenic piece of work rather than a mock-up of a game. Then as I started, I of course got distracted trying to add details rather than following my original intent. I ended up rendering the shape in 3D and then traced and outline of it and shaded from there. Lighting is all my work(as I'm sure it shows).

Ya, the tower is not reflective of anything at all I originally had in mind, so I guess it's just a volume/shading practice.