I love your edit Jad, thanks alot =)
Gliding: Yup, your correct, I'll fix that.
And until I get my mech fixed, here's the first boss for my game with those rocks I made earlier

It's a vampire. The boss: He has two phases, vampire phase and demon phase. Every time 10% is cut of his health, he will turn invulnarable for a while, and send 5 blood
sucking bats towards you. These bats must be killed before they can suck your blood, if they are not, they will return to the Count and give him the blood. If you are sucked by 10 bats, he will be able to sacrifice the blood to a demon god he honors, and he will turn into a demon. This will make him twice as powerfull. (If he does not get infused with 10 bats before he reaches 20% of his health, he will automaticly turn into a demon.) So he always turns into a demon, atleast at 20%. But for example, if you get sucked by all bats at 80% of the counts health, he will then already turn into a demon, most undoubtetly killing you.
Only have the vampire form till now:

Running ofc =)
What's especially is bothering me, is a cape. How do capes move when you run?