AuthorTopic: Character and Tiles, Sci-Fi ORPG ( update )  (Read 22836 times)

Offline ZoSo

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Character and Tiles, Sci-Fi ORPG ( update )

on: March 20, 2007, 02:23:02 pm
Shooting for a realistic style, i need some help with anatomy and such.
This is the first time i try doing realistic characters instead of the regular anime types.

The game is suppose to be a Sci-Fi MMORPG.

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« Last Edit: March 29, 2007, 07:27:06 pm by ZoSo »

Offline Kubol

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Re: Working on a game :o.

Reply #1 on: March 20, 2007, 03:10:25 pm
Looks fine but i think legs should be a little bit longer  :y:

Offline Saokymo

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Re: Working on a game :o.

Reply #2 on: March 20, 2007, 04:12:32 pm
I personally like the brighter skintones more, the first set looks like they have really dry skin. What kind of help are you looking for on anatomy?

Offline ZoSo

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Re: Working on a game :o.

Reply #3 on: March 20, 2007, 06:16:11 pm
Yea i used the skintones with a bit more contrast. The second ones..

Anyway a mockup :).



And the in-game Mockup, since the engine has light effects.. Might look something like this..

http://img231.imageshack.us/img231/6638/withlightiq3.png

Offline Sharm

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Re: Working on a game :o.

Reply #4 on: March 20, 2007, 06:39:04 pm
I would highly suggest not using the same colors on the sprite as you do in the background.  Right now he looks like a manaquin or something that belongs in the background.

Offline ZoSo

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Re: Working on a game :o.

Reply #5 on: March 20, 2007, 06:41:34 pm
I would highly suggest not using the same colors on the sprite as you do in the background.  Right now he looks like a manaquin or something that belongs in the background.

I am not. Only same colour is the colour on the shirt. And thats the one hue.. Anyway there will be different kind of equipment so.. :P.

Offline setz

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Re: Working on a game :o.

Reply #6 on: March 20, 2007, 07:40:28 pm
I made a very small edit, I only changed 2 things; I made the walking plane abit more obvious, and I a few of the BG colors.



Things were blending in together too much in your picture, characters should be obvious, and the whole thing looked very flat; I only added one line, but it gives the player the idea that its a surface you can walk on. Theres not much of a feeling of depth; the ground looked about on the same level as the background.

Offline ZoSo

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Re: Working on a game :o.

Reply #7 on: March 20, 2007, 07:50:13 pm
Yea well you will be able to move around how you want, i placed the character a bit wrong.. Anyway i like your colours.. But i will have different colours and styles for different ship levels.. You know. Anyway thanks for the edit :). I shall try not to make the character and backround blend as much..

The characters will also have shadows, so that will give it some depth to.. :).

Offline Fool

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Re: Working on a game :o.

Reply #8 on: March 20, 2007, 08:08:47 pm
I think their torsos a bit long for realistic look and legs short from knees down. =)

Offline ZoSo

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Re: Working on a game :o.

Reply #9 on: March 20, 2007, 08:30:28 pm
Hmm yea maybe, anyway a new mockup.

Anyone got an idea how i could fix the knees and legs.. Im not sure how i should fix that :o.



And how the game might look ingame = http://godborn.com/images/mockups/mlight.png
« Last Edit: March 20, 2007, 08:35:31 pm by ZoSo »