AuthorTopic: Icon Set  (Read 2648 times)

Offline dreamisle

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Icon Set

on: March 13, 2007, 01:50:25 am
Hey everyone. I've been working on an icon set for my website, which is http://thegriddle.net because I wanted a cool icon based layout that worked well with XHTML validity. I like my layout and I like my icons for the most part. The maze one is randomized using php, which I'm especially proud of, cause the coding for that is still a bit new to me. I'm posting mostly because although I may edit some of these, I mostly want suggestions for improvements on icons I make in the future. Anyway, enough jibber jabber (since most people won't read this anyway).




Edited to include mini icons for puzzle, answer key, links.
« Last Edit: March 15, 2007, 11:09:19 pm by dreamisle »

Offline dreamisle

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Re: Icon Set

Reply #1 on: March 16, 2007, 11:17:30 pm
Added another icon for one of the magazines I'm doing puzzles for. Also working on a dark gray/black icon with some isometric stuff on it. Not sure what it will be for though.

Offline philipptr

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Re: Icon Set

Reply #2 on: March 17, 2007, 08:28:18 am
Why are you using subpixel-antialiased fonts on some while using pixeled fonts on others? Also I would prefer a non-blurred shadow for such a clean design. Otherwise they are nice

Offline Sherman Gill

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Re: Icon Set

Reply #3 on: March 17, 2007, 09:38:25 am
Subpixel... Anti-aliased...
Philip, I'm pretty sure Sub-pixel is a term used entirely for animation...
Also, all of them are AA'ed, just some less than others. And on that subject, I think you could cut down the blurryness of the grey G. Doesn't really read well.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline philipptr

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Re: Icon Set

Reply #4 on: March 17, 2007, 11:10:28 am
The term "subpixelantialiasing" isn't only used in animation. You can use it to make fonts looks smoother on a tft (Well actually its supposed to do that but imo it doesn't work). Since there are red green and blue subpixels in a tft-panel it uses these to show details of a font which aren't exactly placed on one pixel. example:


Now if this technique works, there should appear a black pixel in the white area above. (On my tft it doesn't).
You can enable subpixelantialiasing in windows, it's called "clearType".

Offline Akira

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Re: Icon Set

Reply #5 on: March 17, 2007, 11:38:51 am
heh, you got the colours the wrong way around.
thanks Dogmeat!

Offline philipptr

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Re: Icon Set

Reply #6 on: March 17, 2007, 11:55:22 am
yeah, you're right, was thinking of this effect in front of a black background, but then did it on a white bg ;)

Offline dreamisle

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Re: Icon Set

Reply #7 on: March 17, 2007, 05:51:40 pm
Woah, neat trick :)

Anyway, I'm not sure exactly which icons you guys are pointing out, but the one with the blue question marks and the plain tg icon were just some placeholder icons I made to test out the new system, and I forgot those two weren't pixeled. I'll go in and replace them right now since I have nothing else to do atm.

Edit: Changed those two icons. Let me know if there's anything else you guys would like to comment on. :) Thanks for the c+c so far!
« Last Edit: March 17, 2007, 06:21:50 pm by dreamisle »

Offline dreamisle

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Re: Icon Set

Reply #8 on: March 19, 2007, 03:08:36 pm


This is another new icon I've made. It's for word search puzzles.