AuthorTopic: Gallery of the Mind ~ Microer Looking To Better His Craft  (Read 6816 times)

Offline Xenio

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Re: Gallery of the Mind ~ Microer Looking To Better His Craft

Reply #20 on: March 18, 2007, 04:11:21 pm
Yeah some parts are, but I rather like how it looks on the body... what would make it look better?

Offline Helm

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Re: Gallery of the Mind ~ Microer Looking To Better His Craft

Reply #21 on: March 18, 2007, 04:35:25 pm
A proper lightsource that isn't internal glow.

Offline Crazy Asian Gamer

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Re: Gallery of the Mind ~ Microer Looking To Better His Craft

Reply #22 on: March 18, 2007, 04:35:52 pm
The body isn't the problem if you assume a light source from above,as the head would naturally toss a shadow unto the neck and etc.
The head, arms and legs could be shaded with a light source assumed from above the ... uhm... thing. :lol: Also, that means you barely/don't have to change the way the body is shaded.
Also, mo' contrast is good (I learned that after about 50 million people pounded it into my head, and even now, I have problems with it.  :blind:)

Offline Xenio

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Re: Gallery of the Mind ~ Microer Looking To Better His Craft

Reply #23 on: March 22, 2007, 09:42:47 pm
A proper lightsource that isn't internal glow.

Ummm, I'm a little stupid when it comes to big words....

Same thing to you  Asian Gamer, I only got 1/2 of what you're saying. Sorry guys but I'm still new and need a little clarification as to what I'm doing wrong.

Offline alkaline

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Re: Gallery of the Mind ~ Microer Looking To Better His Craft

Reply #24 on: March 22, 2007, 10:12:58 pm



don't just build up colors for the sake of filling up space. pick a place for the light to come from, and THEN build your shades according to shadows and highlights.