AuthorTopic: DITHERSMOOTHING : a demonstration and discussion  (Read 12817 times)

Offline Rerg1

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Re: DITHERSMOOTHING : a demonstration and discussion

Reply #10 on: February 25, 2007, 10:06:02 am
Helm, could you maybe expiriment with using this technique?
I think it would give us alot of good idea's of using this form of pixeling.

Offline Ai

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Re: DITHERSMOOTHING : a demonstration and discussion

Reply #11 on: February 25, 2007, 10:50:50 am
Helm, could you maybe expiriment with using this technique?
I think it would give us alot of good idea's of using this form of pixeling.
Why don'chU get to it then, since you're the one asking?
It always helps if you can show that you've put in effort before asking for help.
If you insist on being pessimistic about your own abilities, consider also being pessimistic about the accuracy of that pessimistic judgement.

Offline eck

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Re: DITHERSMOOTHING : a demonstration and discussion

Reply #12 on: February 25, 2007, 02:22:55 pm
how would you go about doing this if the line was on more of an angle?  i tired to do it, and each time, it either looked terrible or like the lines were thick.  after that i tried different variations of the AA color, but that didn't help either...  ideas?

untz untz untz?

Offline ptoing

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Re: DITHERSMOOTHING : a demonstration and discussion

Reply #13 on: February 25, 2007, 09:17:26 pm
It does not really work the closer the lines are to perfectly diagonal.
There are no ugly colours, only ugly combinations of colours.

Offline ndchristie

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Re: DITHERSMOOTHING : a demonstration and discussion

Reply #14 on: February 25, 2007, 09:46:38 pm
its a question of slope, yup.  a line that is 1/32 might look very nice, because the slant is so slight and the length so long that the height gap between one and two pixels doesnt appear as important. but a slope that is 1/8 will appear terrible because the difference is greater.  each pixel jump is nearly 12.5% of the total length, four times as visually disturbing 3.125%.  AA also happens to work less well on near-straight lines because of its blockiness, giving dither the upper hand.

the main issue i have with the dithering is that i never work with lines long enough to be worth using it on.
« Last Edit: February 25, 2007, 09:48:48 pm by Adarias »
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