AuthorTopic: First Pixel Art: Eye (WIP)  (Read 8142 times)

Offline khorin

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First Pixel Art: Eye (WIP)

on: February 06, 2007, 08:11:44 pm
I'm quite new to all forms of pixel art so I thought I'd post what I've been working on just to get more insight from people who have been doing it longer than I have. Nothing great...just an eye.  :crazy:

Here's what I have so far:


Here's the reference picture I drew myself from a photo: http://shizucor.com/images/eye.gif Note: I actually went back to the original just for the shading.

I'm using 5 colors right now and I've been playing around with dithering and aa so I'd like to know if I'm applying those correctly. I chose this picture just so I could practice with shading. I will begin working on line art as soon as I'm done with this.

Thanks!

« Last Edit: February 13, 2007, 05:22:39 pm by khorin »

Offline Sherman Gill

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Re: Eye (WIP)

Reply #1 on: February 06, 2007, 08:21:38 pm
Mm... Good color choices and usage.
I think the eyelashes should be more defined, right now it looks more like face paint. But it does look nice as it is.
AA wise, you got it kinda wrong. One point AA should be the direct middle of the two colors, whereas you're just using one shade darker.
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Offline AdamAtomic

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Re: Eye (WIP)

Reply #2 on: February 06, 2007, 08:35:13 pm
Mm... Good color choices and usage.
I think the eyelashes should be more defined, right now it looks more like face paint. But it does look nice as it is.
AA wise, you got it kinda wrong. One point AA should be the direct middle of the two colors, whereas you're just using one shade darker.

I gotta disagree with all of these points actually:

1 - The color choice is definitely dull - your values are decent, but the colors could be a LOT more interesting!
2 - Actually nevermind I don't disagree with this one :P  the eyebrow and lashes all suffer from this.  More detail!
3 - One point AA should almost NEVER be the direct middle of the two colors, not even for values.  This is just wrong :P

I'm working on an edit, I'll post it up in a bit...

[EDIT]



I didn't really do much with it, just tried to show some other ways of anti-aliasing along the eyelid there, and adding just a little color to your ramps :)  hope this helps!  It isn't a bad start at all, it's just not taking full advantage of all the goodness pixel art offers...
« Last Edit: February 06, 2007, 09:03:06 pm by AdamAtomic »

Offline khorin

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Re: Eye (WIP)

Reply #3 on: February 06, 2007, 08:45:55 pm
I'm well aware that I need to add more detail to some parts. I'll probably post an update sometime soon. As for the color, I figured it was rather dull. Any suggestions?

Offline Sherman Gill

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Re: Eye (WIP)

Reply #4 on: February 06, 2007, 09:58:47 pm
Hmm... Maybe I should read more on AA. I always used my intuition.
Regardless, both the original and Adam's have quite a few 'jaggies'. Particularly on the upper eyelid.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline khorin

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Re: Eye (WIP)

Reply #5 on: February 06, 2007, 10:22:04 pm
Mm... Good color choices and usage.
I think the eyelashes should be more defined, right now it looks more like face paint. But it does look nice as it is.
AA wise, you got it kinda wrong. One point AA should be the direct middle of the two colors, whereas you're just using one shade darker.



I didn't really do much with it, just tried to show some other ways of anti-aliasing along the eyelid there, and adding just a little color to your ramps :) hope this helps! It isn't a bad start at all, it's just not taking full advantage of all the goodness pixel art offers...

I like that edit. I take it you just used like a green? Anyway, I'll edit the colors when I can (I'm at work bah). I'm aware of the jaggies, I'll fix those towards the end of the piece. Keep 'em coming!

Offline AdamAtomic

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Re: Eye (WIP)

Reply #6 on: February 06, 2007, 10:45:22 pm
using different colors reflects reality or our impressions of reality better, but they also have a lot more information.  E.g. if you have a blue color and a red color of equivalent brightness, the red color will appear to be in front of or closer than the blue color.  Especially if you are going to limit yourself to just 5 colors, I'd heavily recommend using a variety of colors in your ramp so that you can convey more information.  You can also do "color mixing" - e.g. if you want a gray tone, but you only have green and red, if you dither them together or place them adjacent to each other they can appear to be gray.  You just have a lot more options.  My edit is not necessarily what you SHOULD do but what you CAN do.

Offline khorin

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Re: Eye (WIP)

Reply #7 on: February 06, 2007, 11:45:17 pm
I wanted to go monochromatic (which is something I seem to do alot heh) but it seems as though I need to use another scheme.

Offline Rydin

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Re: Eye (WIP)

Reply #8 on: February 07, 2007, 09:54:57 pm
I am a bit concerned about the line of dithering beneath the iris; what is it accomplishing?
Also, I wouldn't have noticed it, but as illustrated by grey shade in AdamAtomic's edit, the dithering on the eyebrow and eyeshadow are very messy and unplanned.  Just out of curiosity, did you use any other reference pictures?

As for the colors, when you are working with only five, the more diverse your palette is, the more efficient it is, but if you want smoother aa, you may want some similar colors.
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline khorin

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Re: Eye (WIP)

Reply #9 on: February 13, 2007, 04:17:12 pm
Sorry for the long reply! Too busy with work and other projects. Anyway, I tried out a new color scheme and got rid of the dithering just so I can get the basic shading done. Some, maybe most of the dithering did appear to be random and unplanned to me, Rydin.



Here's the original reference: http://shizucor.com/images/eye2.gif

The details on the brow and eyelashes will be added as soon as I get crits on color and anything else.

Offline khorin

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Re: First Pixel Art: Eye (WIP)

Reply #10 on: February 14, 2007, 05:56:25 am
Sooo... I guess it's fine? *shrug

Offline The B.O.B.

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Re: First Pixel Art: Eye (WIP)

Reply #11 on: February 14, 2007, 06:38:56 am
   Looks pretty good to me. There are still a wee bit of kinks to work out, though. Her bottom eye lid is a little too close to the shade of her eyeball. Tends to make it look as if she is crying. Even if this is so, it still doesn't look quite right, in my opinion. I did look at the reference, and yar, I noticed that the bottom eye lid is about the same color as the eye ball itself. However, in the reference, the bottom eye lid has some shadows towards the ends, where as yours is the same color throughout. Might wanna detail it a wee bit more, as well as mixing the purple shadows a little bit more.

Lookin' sexay', though I must admit. I'm lovin' the shine on her iris. Very, very nice. A little more tweaking, and I say you can call it quits with the ojo...
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Offline khorin

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Re: First Pixel Art: Eye (WIP)

Reply #12 on: February 21, 2007, 04:56:37 pm
Okay! I finally finished it. I think I may need more tweaking as it seems a little messy to me. Well, I'd like to know what you guys think.

Offline The B.O.B.

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Re: First Pixel Art: Eye (WIP)

Reply #13 on: February 21, 2007, 07:59:49 pm
I'd crop the picture a little bit tighter, and may even try giving the bottom eye lid a slightly darker shadow/shade. Other wise, stick a fork in it, it's done...
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Offline khorin

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Re: First Pixel Art: Eye (WIP)

Reply #14 on: February 21, 2007, 10:56:02 pm
Ahhh thanks BOB!

And thank you to everybody else that has been helping. More will come from me...mwahahaha :-)

Offline flaber

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Re: First Pixel Art: Eye (WIP)

Reply #15 on: February 22, 2007, 02:02:47 am
heres a quicky edit i made for you.
hope you dont mind.

I wasnt a huge fan about the checkerboard dither pattern you have going on.
So i thought id share perhaps a different approach.


(mine on left, yours on right)

I played with the iris and eye lids mostly.
Instead of using the checkerboard dither pattern i used a different technique - Dynamic Dithering (DD).
I ended up drawing lots of different lines that follow the curves and forms of your shapes. These lines ended up running into each other, crossing and such, creating lots of broken lines as the dither pattern. There really is no set pattern. It is how your coloured lines interact with eachother depending on the shape its filling in.
by doing so it not only blends like in dithering, but it helps to accentuate the curves and shapes of the image. It can help give more depth and form because not only is your lineart creating the shapes that give the image form, but your colouring now also contributes because it follows those shapes that the lineart set.

I didnt touch the lashes, eyebrow or part inbetween eye and eyebrow because they seemed unfinished. Also, it would allow you to try in those areas if you so chose.

hopefully that makes abit of sense.
if not, i could try and elaborate alittle more.

Offline khorin

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Re: First Pixel Art: Eye (WIP)

Reply #16 on: February 22, 2007, 03:00:27 am
I thank you, Flaber, for that edit and explanation. I believe it's exactly what I was looking for in order to improve the eye especially the eyelashes and eyebrows.

Offline The B.O.B.

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Re: First Pixel Art: Eye (WIP)

Reply #17 on: February 22, 2007, 04:13:40 am
heres a quicky edit i made for you.
...
I played with the iris and eye lids mostly.
...
I didnt touch the lashes, eyebrow or part inbetween eye and eyebrow because they seemed unfinished. Also, it would allow you to try in those areas if you so chose.

Actually, I don't think he did anything with the eyebrows, or lashes. I think his edit mainly consisted of the type of dithering on the skin and iris. To be honest, the DD in Flaber's version doesn't have quite as much "pop" as Khorin's. I think his version looks a little too soft, while Khorin's, although sharp, gives more of a glossy reflection, that eyes retain. However, I do like the way he textured the upper eye lid. Blends much better, me thinks...
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Offline khorin

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Re: First Pixel Art: Eye (WIP)

Reply #18 on: February 22, 2007, 05:46:10 am
I actually like the iris the way I had it but the upper eyelid I might change. I know Flaber didn't edit the lashes or brow but I figured I may have to use DD on those areas...?

Offline flaber

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Re: First Pixel Art: Eye (WIP)

Reply #19 on: February 22, 2007, 05:49:41 am
I actually like the iris the way I had it but the upper eyelid I might change. I know Flaber didn't edit the lashes or brow but I figured I may have to use DD on those areas...?

Try using it on the space between the eye and eyebrow.
It takes alittle bit to understand and get the hang of.
the lashes should be fine without because they are all solid colour.
maby, just alittle little bit on the eyebrow itself, but its mostly solid colour too - so try it just on the left side where it kinks and you already have the dither.

if you have any problems or questions concering DD, i can help you with it, if your interested in learning.