UPDATE:

Thanks to some advice from Helm, Big Brother, and others, I've decided to update the character, for better or for worse. After a hard look at the anatomy of the character, I noticed it, as well as the perspective was broken(which again, I would like to reiterate that I break perspectives for a living...). His body looked as if it was twisted unnaturally, and shifted towards the right.
Here are the changes, that I can remember:
*So I just shortened him down, moved the front leg towards the viewer a little more to gain a better perspective of the ginga(as well as trying to get rid of the flat feet, to gain a better plain of movement)
*Gave him a little roll of fat to show some strain in the movement
*Tried separating the palette a between the pants, and skin(still wanting to keep the notion of a single color that each character must retain, for story/plot purposes)
*gave him ears and others that I can't quite remember
***Edit***
* I just noticed he looks off balance in this point of view...does anybody else notice this? By the way, Big brother, I loved the style you put the character in. The way the feet and shoulder was depicted, really helped me see the incorrect parts of my sprite. As for Ryona, I'll take a look at the Stripper, and see if I could tweak it a bit, so there is some separation between her leg and the swords. And Helm, the coloring on your edit was inspiring, but a little too hard for me pull off myself. However, I did understand each thing you said, and agreed with the majority of them. The only thing is I kinda wanted to keep the tattered black tape around his arms, as well as a bit more tatters on the pants, as it represents something to the character himself. However, if this new edit isn't as pleasing as it's predecessor, than I'll change it.
Oh, and also:
People have nipples.
that's the greatest quote that I have ever heard.
