AuthorTopic: [wip]magical trevor  (Read 5883 times)

Offline skeddles

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[wip]magical trevor

on: December 13, 2006, 10:11:09 pm
this already got accepted to PJ, but it could be better.



im just not sure how...

Offline Akzidenz

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Re: [wip]magical trevor

Reply #1 on: December 13, 2006, 10:24:54 pm
Where are its hands? If the character's arms are too short for the sleeves, then the sleeves would be falling downwards as soon as they ended. As it stands right now, the piece looks like there are invisible rods holding up the sleeves.

The midtone is far too light, and the highlight is too big. The dark shadows just feel like outlines. Trying making your shadows and midtones cover a bit more area.

Also, the chest area with the name seems really flat. It feels like you didn't want to deal with shading/texturing the chest area, so you put the name there instead. Either that, or you put the name there but then were afraid to shade around it.
que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline skeddles

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Re: [wip]magical trevor

Reply #2 on: December 13, 2006, 10:32:23 pm
Where are its hands? If the character's arms are too short for the sleeves, then the sleeves would be falling downwards as soon as they ended. As it stands right now, the piece looks like there are invisible rods holding up the sleeves.

The midtone is far too light, and the highlight is too big. The dark shadows just feel like outlines. Trying making your shadows and midtones cover a bit more area.

Also, the chest area with the name seems really flat. It feels like you didn't want to deal with shading/texturing the chest area, so you put the name there instead. Either that, or you put the name there but then were afraid to shade around it.
the shading i can fix.
the reason the arms are like that is this is the ref:

Offline Akzidenz

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Re: [wip]magical trevor

Reply #3 on: December 13, 2006, 10:33:32 pm
Well, I mean - the reference doesn't make sense either. Is there a reason you have to replicate it exactly?
que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline halu

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Re: [wip]magical trevor

Reply #4 on: December 13, 2006, 11:00:17 pm
also, in your ref, the sleeves still droop a little, not much, but it makes it at least semi-realistic.

Offline Lee N

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Re: [wip]magical trevor

Reply #5 on: December 13, 2006, 11:53:57 pm
Magicians often use the term "no hands", I think magical trevor makes perfect sense..

Offline Akzidenz

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Re: [wip]magical trevor

Reply #6 on: December 13, 2006, 11:59:02 pm
Magicians often use the term "no hands", I think magical trevor makes perfect sense..

...they do?
que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline MoD

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Re: [wip]magical trevor

Reply #7 on: December 14, 2006, 01:34:48 am
The eyes don't vary in size in your rendition as much as they do in the ref. Try shringing the one on the right some more.

Offline Checkworth

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Re: [wip]magical trevor

Reply #8 on: December 14, 2006, 01:42:25 am
"nothing up my sleeves", rather  :P

Offline skeddles

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Re: [wip]magical trevor

Reply #9 on: December 14, 2006, 01:52:17 am
The eyes don't vary in size in your rendition as much as they do in the ref. Try shringing the one on the right some more.

zoom in.

they are a little different, and i dont thinks its possible to shrink the other one anymore lol
ill try tho