First of all, sorry for not updating on the slime thread, and thanks for all the input, I had to study some very-not-art things and lost focus on it, but I will surely post more on that and some more minions when I get to small scale stuff soon. But I got this one in the mean time:

Here I am trying to go back to larger stuff, and applying what little knowledge I got from traditional media painting on pixels. Turns out they are some little disobedient things. Hair is atrocious, I have no idea how tapered curved shapes should end on the thin parts, often ending in L shaped clusters or single pixels on diagonals. The beard is a cheat to hide that chin lines end up always being diagonal lines with banded shading, as it seems I cannot visualize them differently on the pixel grid (look at my avatar, busted). I am not sure if this kind of exercise will help anything with drawing cutesy small scale game assets as it is my current need, but I just needed to get this one out.