AuthorTopic: [PAID] 37 Days Without Sunlight - Concept Artists Wanted  (Read 177 times)

Offline Nathan Paddick

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Im Nathan Paddick, the Founder and Project Organiser at Singing Dragon Studios. Were a small UK team comprised of student programmers and are working on our first title, a 2D side-scrolling pixel adventure. Im in a full-time project support role to fund the game, and a graduate of Staffordshire University where Ive led a number of student projects.

Our game is 37 Days Without Sunlight, where you play as a survivor battling through a wintery, quarantined city filled with blood-thirsty infected and surrounded on all sides by a fraying military blockade. As your journey progresses, youll begin to realise that the disease is not what it seems, and that there is intelligent life after death.

Were looking for concept artists to work with us to develop our art style from scratch, and then produce a number of pieces to help finalise it. Applicants will ideally have experience working through a project's life cycle from start to finish. We would be thrilled to hear from any enthusiastic artist, however.

We're offering 15 per hour, with hours agreed each week up to a maximum of 10 hours. Applicants would preferably be from the UK, but we're happy to consider you regardless of your location.

Anyone that is interested should send an email to contact@singingdragonstudios.com or send a PM with a link to their portfolio and a short description of any relevant experience working in team projects.

Thanks for your time everyone, and I look forward to hearing from you!