I'm Actually with another project so i don't want to begin development until finishing with that one, is very common for indies to fail due to work on a lot of projects at the same time, it begins with 2 simultaneous projects, then it becomes 3, then 6, you canīt stop overwhelming yourself, is like a drug XD. I want to avoid that at all costs, so one project at time and everyone happy
I'm, however, too inspired in working with this beat em up and i canīt help myself but to do this animations in my free time, just to calm my instincts XD.
[READ FROM HERE FOR WHAT'S IMPORTANT]
Enough with that, maybe i'll make a dummy unity to test the animations, what I want to say with this is that for the moment my focus is that "the sprites looks allright", i'll test animation coherency at due time (still, those animation tips were fantastic and i'm stil recieving comentaries on that)
Other thing (first of all, i'm OBVIOUSLY a godamn noob in game dev, I'm at my first year of college XD) I want this game to look nice THEREFORE working the gameplay around the design, if i'm commiting a mistake doing this (specially if it is project breaking-huge) I want to know ._____. donīt let me destroy myself with my crappy ideas XD