Ok, I think i'm finally getting used to pixel art.
Recently I noticed that the game I was working on was painfully similar to Metal Slug, which was something bad, specially because of the release of Cuphead (which make our project look like Bubsy 3D compared to Mario 64).
I decided to throw away the metalic aesthetic and giving the game a more "biological" approach (aside from playing with gameplay mechanichs, but that goes in the Unity forums XD).
Anyway, here is my first result of the transition:

Let's talk about how original the character is latter, what I need right now is feedback on excecution, Thanks for your help :')