AuthorTopic: not another mockup; work in progress  (Read 10150 times)

Offline Feron

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not another mockup; work in progress

on: November 05, 2006, 09:31:11 pm
there seems to be a flood up mockups recently, and heres another one.
its GBA screen size - but i don't know if the GBA has any restrictions so it doesnt follow any.  I really need help with the enemy sprite as it sucks at the moment.



i know the shuriken's are similar to the forums - but i havent actually seen one of them in a while since the new rice dumpling icons were introduced.

Ps. happy guy fawks night to us brits!

EDIT:  Thanks to vedsten for some nice colors on the brickworks!
« Last Edit: November 06, 2006, 12:37:19 am by Feron »

Offline lloorren

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Re: not another mockup; work in progress

Reply #1 on: November 05, 2006, 09:42:54 pm
If you showed a bit of the opposite shoulder and arm on your enemy as you have with your hero, it might look a bit more consistent, but it's looking good so far. :)

Offline cm2001

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Re: not another mockup; work in progress

Reply #2 on: November 05, 2006, 09:46:20 pm
I trust the enemy is the one on the right...if so, he seems to be missing a right arm.

Offline Feron

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Re: not another mockup; work in progress

Reply #3 on: November 05, 2006, 09:47:55 pm
I probably should have mentioned that he isnt complete - and i couldnt make the arm look right.  I was kinda hoping some-one will do a kick-ass edit....  ;)

Offline 9_6

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Re: not another mockup; work in progress

Reply #4 on: November 05, 2006, 09:51:25 pm
Mhm since when can bricks float?
Maybe they should be somewhat fixed to something.
As for the enemy: It has been mentioned before it looks a little strange if you can't see anything of his right arm (assuming that the right guy is the enemy)
Other than that, nicely done.
Does scaling an image blur it?
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Offline Gunne

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Re: not another mockup; work in progress

Reply #5 on: November 05, 2006, 10:10:03 pm
haha, I did attempt on a edit (roughly and fast, because it's fun :P), this is how I had done it with my lack of knowlegde, do whatever you like with it ::)
I really like the mockup, good job on it, great scene! GBA has restrictions something to do with 128 sprites at the screens at once, but I don't know the color restrictions (if there are color-resctrictions)



-edit, I just noticed that the roof is somewhat out of perspective, if it should be that way I said nothing, or my eyes just simply fail on me because I'm tired :P
« Last Edit: November 05, 2006, 10:17:11 pm by KilledBySuicide »
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Offline cm2001

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Re: not another mockup; work in progress

Reply #6 on: November 05, 2006, 10:15:02 pm
Here's my (five minute) attempt:
« Last Edit: November 05, 2006, 10:18:28 pm by cm2001 »

Offline Souly

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Re: not another mockup; work in progress

Reply #7 on: November 05, 2006, 10:29:07 pm
Alright so I did my try at an edit for the right arm.
How's it look??

Offline Fool

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Re: not another mockup; work in progress

Reply #8 on: November 05, 2006, 11:29:36 pm
Edit time. I mean - fun time.=))
Got a little touch on big guy.
And suggest not using pure white on highlightes unless it metal or glass. On flash, especially on nose, it looks like guy just got some cocain or something.=)


Offline Feron

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Re: not another mockup; work in progress

Reply #9 on: November 05, 2006, 11:49:48 pm
damn fool - thats badass  :).  I was aiming for a bit more cartoony - but that edit has helped loads.

Thanks everyone else for editing - didn't think i would get that many edits.

I'll update the new sprites ASAP - but i'd like to get more feedback on the rest of it.  As for the floating bricks, plenty of games use floating platforms.