AuthorTopic: P90&Sprite [Warning: LEGS]  (Read 16799 times)

Offline Rerg1

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P90&Sprite [Warning: LEGS]

on: November 04, 2006, 09:43:07 pm
I haven't abandoned my BioShock project but I'd first thought I do more human anatomy. :D. Helm: I have been getting some help from my teachers but you can say if I suceeded in pixeling it ( I bet there are errors).

Anyways here! :D It was inspired partly by Pawige ;) Gawd your Avater is nice.


A little something I drew.
The side on is it pushing away or locomoting itself and the other one is just floating :X
« Last Edit: November 04, 2006, 09:54:30 pm by Rerg1 »

Offline DrDerekDoctors

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Re: P90&Sprite [Warning: LEGS]

Reply #1 on: November 04, 2006, 10:16:46 pm
Not actually a sprite, though is it? More of a scanned doodle.

Might be worth spending a little longer than sixteen seconds on a bit of art before starting another thread, no?

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Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #2 on: November 04, 2006, 10:20:42 pm
Wow.. your pathetic.
First the guy holding the P90 took half and hour. And the Squid took 10minutes.

Offline Helm

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Re: P90&Sprite [Warning: LEGS]

Reply #3 on: November 04, 2006, 10:30:56 pm
Please don't insult people. You've been officially warned.

Onwards with the cc.

Offline DrDerekDoctors

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Re: P90&Sprite [Warning: LEGS]

Reply #4 on: November 04, 2006, 10:34:05 pm
Ooh, do I get a certificate?

I honestly thought it looked like a scribble which had taken very little time and which was not deserving of posting in it's current form. I mean it's not really a sprite, is it? It's hardly pixel art, is it? I just thought that there's nothing that can really be critiqued in the image.
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Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #5 on: November 04, 2006, 10:41:01 pm
It a W.I.P of Pixel art. And as far as I know its been done by the PIXEL pencil  :-*.
And who got the warning?.

Offline Souly

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Re: P90&Sprite [Warning: LEGS]

Reply #6 on: November 04, 2006, 10:41:46 pm
Derek, although you have the same name as me.
I don't agree with you.

Everything begins with a sketch.
He has posted this sketch to insure what has to be done BEFORE going onto more dynamic detail.
Anyways CC....

I believe his lower torso is MUCH too long.
His stance doesn't seem that natural either.
Look in a mirror and strike the pose you're going for.
Because it's always nice to have a reference for what you're going for.

Try working on scaling his limbs to his body size.
If he's tall he'll have longer arms and legs.
If he's short vice-versa.

Offline DrDerekDoctors

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Re: P90&Sprite [Warning: LEGS]

Reply #7 on: November 04, 2006, 10:42:58 pm
It a W.I.P of Pixel art. And as far as I know its been done by the PIXEL pencil  :-*.
And who got the warning?.

Oh, I think we can safely assume it was I who was slapped with the warning.
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Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #8 on: November 04, 2006, 10:45:45 pm
Anything about his face and legs?. I will fix torso.
Actaully point to thet wrong part of Torso I dont't get it.
And I was going for a ready shooting pose :X
« Last Edit: November 04, 2006, 10:48:29 pm by Rerg1 »

Offline Souly

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Re: P90&Sprite [Warning: LEGS]

Reply #9 on: November 04, 2006, 10:49:15 pm
As I said the pose looks un-natural.
His legs look like he's limping or something.
A pose like this requires kind of a power stance.
Where the legs are separated so he has better balance and he's braced for the power of the gun's recoil.

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #10 on: November 04, 2006, 10:59:40 pm


Another One:


IF YOU FEEL YOU CAN DO BETTER.. PLEASE DO SO! :P
« Last Edit: November 04, 2006, 11:07:53 pm by Rerg1 »

Offline Terley

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Re: P90&Sprite [Warning: LEGS]

Reply #11 on: November 04, 2006, 11:13:26 pm
well the pose does look odd, you need to imagine the character stood on a platform (it is a platformer right??).



As a sprite your's doesn't work atm, I would expect it to lean more forward.. Hope my example is clear enough to do any good.

goodluck with this.

I do love people starting of with sketches, but try to work on it as much as possible before you post it, you can't possibly need our critisism this early on.
« Last Edit: November 05, 2006, 12:12:18 am by Terley »
I've not got anything interesting to type here..

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #12 on: November 04, 2006, 11:18:26 pm
GOD DAMN TERLEY :p.
Nice One. Its a free lance thing no Platform ;) But ur one is damn well nice.

Offline Helm

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Re: P90&Sprite [Warning: LEGS]

Reply #13 on: November 04, 2006, 11:59:26 pm
I was talking to Rerg. DD's opinion on that it's not finished enough to be critiqued extensively is valid to a degree, though as we can see people still try to help. I don't think Reg is going to get better in this way significantly, but hey, if you guys want to walk him through learning to draw, basically, feel free, awesome. Still, don't call people pathetic, Rerg. That is all.

Offline Feron

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Re: P90&Sprite [Warning: LEGS]

Reply #14 on: November 05, 2006, 12:07:23 am
Not actually a sprite, though is it? More of a scanned doodle.

Might be worth spending a little longer than sixteen seconds on a bit of art before starting another thread, no?

Pretty much sums it up for me. 

I have many wips in a stage far beyond this on my HD - that i still don't feel are fit for posting.  You don't need to post something after 5 minutes you think may look quite good.  You will gain more respect by posting more refined WIP's if not completed pieces.

Offline Gunne

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Re: P90&Sprite [Warning: LEGS]

Reply #15 on: November 05, 2006, 12:34:11 am
If for a fire stance I would go for a pose like I made IMO. Don't have a clue if it is right, but I think you get the idea ;). And if you wonder why it head is so small, it's because his head is crooked(?). The grey lines (in the head) points to the position of the eyes, they would come beneath the line, good luck with this.



-Edit

yesterday photobucket wasn't working, so I used Imageshack instead, I fixed the link now to PB, so guess it works now. And actually I really don't know if anatomy is right, I bet if you try to color it you would see tons of errors.

« Last Edit: November 05, 2006, 11:04:16 am by KilledBySuicide »
in the shadows, lurking.

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #16 on: November 05, 2006, 10:50:28 am
KilledbySuicide: I cant see the picture but Im guessing your laying a picture of his anatomy? :S But thanks for taking time to help me.

Feron: :(.... O K

Helm: I know in a way not following your advice ... :(

Offline Terley

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Re: P90&Sprite [Warning: LEGS]

Reply #17 on: November 05, 2006, 12:19:53 pm
Quote

wow good example, I kinda rushed mine  :'(
I've not got anything interesting to type here..

Offline Peppermint Pig

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Re: P90&Sprite [Warning: LEGS]

Reply #18 on: November 05, 2006, 04:02:37 pm

I mostly sketched this at 2x to see if I could do any better... I hope that this can help you.


I'd probably suggest the blocking out method over what I did, using different colors for the different limbs, but at least you can get the sense for the different techniques.

Look up a tutorial on fighter sprites or walking anims. This falls closely into the size range for fighters so anatomy from those models could help.

Good luck with this. Keep refining!

Offline Rox

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Re: P90&Sprite [Warning: LEGS]

Reply #19 on: November 05, 2006, 06:37:36 pm
I just feel the need to mention that holding a P-90 like that ... just.. doesn't seem to work. Weapons are tricky things that work in very specific ways. Most weapons are fine when held by the hip, but the P-90 is so specifically designed to be portable, compact and easy to use that I don't even think you CAN hold it in any other way than against the shoulder, seeing as it lacks handles and all. Killedbysuicide's blob looks like it should. That's the way to hold a P-90.

Yeah, I'm picky when it comes to firearms...

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #20 on: November 05, 2006, 06:43:59 pm
Wow... KilledbySuicide... Holy XD I was going for that Counter Strikish look. I'm gonna make my own line similar but unique from yours. Thanks for the great example! :D.

Rox: That was the exact thing I was missing. I was holding a P90 killed if I were in Real Life and I was aiming it jsut like what you said and Kill's example :P That was the exact thing I missed! XD. Thanks a Bunch guys.

Offline Joel

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Re: P90&Sprite [Warning: LEGS]

Reply #21 on: November 05, 2006, 09:03:43 pm
It's also great help to find reference pictures to help you work with. For example, it might be a great idea to get on Google images and search for P90 pictures, and you'd probably find some pictures of actual marines and infantry using them. That way you can learn from the images things like how people hold P90's and the way they stand when ready to fire, etc.

Offline DrDerekDoctors

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Re: P90&Sprite [Warning: LEGS]

Reply #22 on: November 05, 2006, 09:26:53 pm
If you're looking for reference then I recommend watching some Stargate SG-1 - no kidding - they use P90s *all* the time in that show.
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Offline CrumbBread

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Re: P90&Sprite [Warning: LEGS]

Reply #23 on: November 06, 2006, 01:48:35 am
Rerg, you made legs, I love you! =D Keep going down this line, and keep making improvements.  :y:

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #24 on: November 06, 2006, 10:46:14 am
K thanks ;).
I'm starting some line similar to KilledbySuicide's so you willl see a improvement soon. Its a pistol but *if* I make an animation I will make the pistol handling really realistic. But if I make an animation I am gonna FOR SURE, neeed some help ;)/

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #25 on: November 06, 2006, 06:37:28 pm
Bump.
Here is an update. Now a pistol. I feel holding a P90 is a little complicated so I thought I'd give something more simple.

Offline Helm

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Re: P90&Sprite [Warning: LEGS]

Reply #26 on: November 06, 2006, 06:41:34 pm
Why do you insist on these huge white screendumps? Set the background color to some middle shade and crop your images around your art. The new sprite is severily out of balance. Check internet or your teachers on what center of gravity is and how you calculate and use it in your art.

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #27 on: November 06, 2006, 06:47:09 pm
... The center of gravity is the center of all the mass you put on the ground. . . ( Kinda like that).
I find more attacked than critiqued. He is leaning from a corner. And I don't know how to make something transparent... care to share?.

Offline Helm

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Re: P90&Sprite [Warning: LEGS]

Reply #28 on: November 06, 2006, 06:49:53 pm
... The center of gravity is the center of all the mass you put on the ground. . . ( Kinda like that).

Yes. and if the center of gravity of a human being (usually around his waist or a bit lower, depends on the pose) isn't on a ninety degree line from the middle of his footing, he's out of balance and would fall.

Quote
I find more attacked than critiqued. He is leaning from a corner. And I don't know how to make something transparent... care to share?.

How are we to deduct he's leaning from a corner? Did you draw a corner? Please do so. And I'm not asking you to make anything transparent, I'm asking you to crop your art and perhaps use a middle-tone for the background instead of white.

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #29 on: November 06, 2006, 06:56:28 pm
Okay. Thanks I guess.

Update: Oh please may this . . . please the O great one. (Helm)
« Last Edit: November 06, 2006, 07:05:18 pm by Rerg1 »

Offline Godslayer

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Re: P90&Sprite [Warning: LEGS]

Reply #30 on: November 06, 2006, 09:34:19 pm
O the great one? What the hell?

Quit kissing up.
How long can the floor creak before it loses its voice?

Offline THE KAPPTIN

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Re: P90&Sprite [Warning: LEGS]

Reply #31 on: November 07, 2006, 04:45:02 am
O the great one? What the hell?

Quit kissing up.
Pff... pixel artists like to revere each other. :P
i own your socks

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #32 on: November 07, 2006, 08:54:30 am
God is jsut jealous :P.

Offline robalan

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Re: P90&Sprite [Warning: LEGS]

Reply #33 on: November 07, 2006, 03:20:46 pm
Hokay, enough ten-word posts.  (Oh, for the 100-char rule back...)

First off, I'd like to agree with Helm that uncropped canvases are annoying.  If your sprite is 40x80, you don't need an 800x600 canvas.  That's wasted white space.  It takes ten seconds to get rid of, even in paint.

That said, on to the critique.  This piece really doesn't have much to critique yet; it's barely started.  The guy is still off-balance; he needs to lean more to the right if he doesn't want to fall over.  This is true even if he is leaning around a corner.  Leaning around a corner is still leaning, and you'll fall if you lean to far.  This is only false if you are holding on to the corner, which he is not, considering he's holding a gun.  The legs are too thin; they look like toothpicks.  He appears to be a soldier.  Soldiers are muscular and have meat on their bones.  The arms are blobby and unproportional, and might be a bit too short.

To sum up, this is barely started.  I critiqued some stuff, but all of it could be fixed in about 5 minutes and is mostly irrelevant because it could be summed up by a comment on the very preliminary stage this is in.  Do some real work on this, show us clean forms, and we can provide more helpful critique.  You've made progress in drawing legs, now show us clean legs.  Good luck!
Always remember: a preposition is not something you should end a sentence with.

Offline Rox

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Re: P90&Sprite [Warning: LEGS]

Reply #34 on: November 07, 2006, 04:58:29 pm
Looking at more references could probably help you greatly. The anatomy itself isn't THAT bad, but the poses you create seem to make very little sense to me. Before you start drawing something, at least try doing what it is you're drawing, yourself, and use your own experience as a reference. My point in this case is that, when leaning around a corner with a pistol, you would most likely hold the pistol with only one hand and expose only your head, shoulder and arm. If, for some reason, you'd need to use both arms to hold the gun, I'd think you'd rather simply step out from behind the wall (while still exposing as little of your own body as possible).

"Leaning" around corners is never actual leaning, in combat. Holding the gun sideways also makes little sense.

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #35 on: November 07, 2006, 08:23:13 pm


I was experimenting for a character behind this whole Shooting person.

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #36 on: November 08, 2006, 08:42:54 am
BUMP. I need more CC and comment about my drawing please ;)

Offline DrDerekDoctors

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Re: P90&Sprite [Warning: LEGS]

Reply #37 on: November 08, 2006, 11:47:47 am
The pose doesn't make any sense as it looks like a leg is missing, the outlining is inconsistent and scribbley, there's no sense of depth to the lighting and the stuff around the main figure is just a mess.

There, happy you bumped it in stark defiance of the forum's rules?
« Last Edit: November 08, 2006, 11:49:24 am by DrDerekDoctors »
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Offline Frychiko

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Re: P90&Sprite [Warning: LEGS]

Reply #38 on: November 08, 2006, 12:33:17 pm
"I was experimenting for a character behind this whole Shooting person."
"God is jsut jealous"
"I find more attacked than critiqued. He is leaning from a corner. And I don't know how to make something transparent... care to share?."
"I'm gonna make my own line similar but unique from yours."
"I was holding a P90 killed if I were in Real Life and I was aiming it jsut like what you said and Kill's example Tongue That was the exact thing I missed!"

Btw, are you sure English is your first language? [If so, then forgive me, otherwise] Proofreading your sentences before you post wouldn't hurt, will it? I don't really care about spelling mistakes, but many of the sentences don't even make sense.
These are just some of your comments in this thread alone.

What are those grey things? They look like dark clouds with thunder coming out below them.
As for critique, there's not much I can help you with regarding this pixel piece (where do I start?), just do some real life study when you get the chance!
« Last Edit: November 08, 2006, 12:46:34 pm by Frychiko »
Congratulation this story is happy end. Thank you. - Ghost & Goblins

Offline sharprm

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Re: P90&Sprite [Warning: LEGS]

Reply #39 on: November 09, 2006, 07:45:44 am
Hi Rerg1,

Your problems are:
1) You pixel stuff that is too small.
2) You don't have basic drawing skills
3) You don't spend enough time on the pixel art

Here is an animated gif showing what I mean. Your art is about the standard of the fourth frame. You need to color your stuff,
spend hours tweaking it, and only then post it for crits.



I recommend you really finish a piece before posting again.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline Rerg1

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Re: P90&Sprite [Warning: LEGS]

Reply #40 on: November 09, 2006, 08:50:55 am
Wow, Thanks Man.

I have te basic drawing skills on paper but when I do Pixel Art its hard to find Line Art I really like when on paper I can get it out like that.
I had an idea of doing a fighter sprite but I do not think I' am ready for that, yet. Thanks alot though for the good CC.

Offline CrumbBread

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Re: P90&Sprite [Warning: LEGS]

Reply #41 on: November 09, 2006, 07:56:08 pm
Whatever your skill level on paper, it is not translating to pixel art, and one of the main reasons is that you don't challenge yourself enough. Make the fighter sprite! Make the fighter sprite, make it bigger than your usual pics, clean up the lines completely, color it, shade it, and show it. =) You might not even like how it looks, but you grow your skills by pushing them beyond their limits.

Offline havocplague

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Re: P90&Sprite [Warning: LEGS]

Reply #42 on: November 12, 2006, 01:59:08 am
I don't know if you're still working on this "piece", or if you've decided to do something else, but I've got a few pointers.

First of all, if you have any experience with shooting, rifles, pistols or otherwise, you would know that you almost automatically find a stance that keeps you "on target", and keeps your hands steady. A rifle is heavy (yes, even a P90 sucks after an hour), so you want it to "rest" on your shoulder, even when you are not firing. That way, you can easily reassume your shooting position. Try it out yourself, imagine where you would place it. And then go by that. Take a look here to actually see what I'm trying to explain.

Secondly, you will want to put most of the weight on you back foot, place your other shoulder a bit lower, and keep your head close by (but not touching) the rifle. Most people don't run and shoot, they tend to do one or the other. In real life that is. And if you have started shooting standing still, you usually pause your fire and start running, you rather seldom start running when firing.
What I've seen here so far, both original and edits (except for KilledBySuicide's, that is pretty much straight to the point) would probably put an average Joe's bullets in the roof instead of the enemies, posewise that is.

So, if you want to do an accurate piece, I suggest you start by getting the anatomy and pose down correctly. And it's ok to go larger, you can always shrink it down and/or redo it later.