AuthorTopic: Debute  (Read 8278 times)

Offline Player1

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Debute

on: October 31, 2006, 06:54:06 am
So, there are my first experiments. C&C please :)

Several buildings for J2ME Townsmen-like game


Child face. Any idea how to make her eyes better?


Older version of the child, just for laughs


Mercilessly Dithered Hoplite With Medieval Halberd

Offline Snippa

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Re: Debute

Reply #1 on: October 31, 2006, 09:09:36 am
Maybe it's just me, but your work seems really flat...  ???
especially on the "Child face"
/shrug

Offline Player1

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Re: Debute

Reply #2 on: October 31, 2006, 09:19:26 am
Maybe it's just me, but your work seems really flat...  ???
especially on the "Child face"
/shrug
You are right. I'll try to play with colors and shades to fix that. Thanks.

Offline Gunne

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Re: Debute

Reply #3 on: October 31, 2006, 09:48:20 am
OK, I'll probably get an award for the worst edit ever, but I hope it helps in some way



Mainly I did some colour changes, I also added some colours to it, and made the eyes darker, but I don't have a clue how to do something about the flatness, I'm not good in depth either :(

« Last Edit: October 31, 2006, 10:00:24 am by KilledBySuicide »
in the shadows, lurking.

Offline sharprm

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Re: Debute

Reply #4 on: October 31, 2006, 10:26:19 am
Based on KilledBysuicide's edit. Basically made bits that are darker and bits that are lighter. Thats how to get depth, think
about where the shadows would be and the highlights. Its really bad if you work with a white background. Your pic of the
boy is good, looks like a Roman citizen.

Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline Player1

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Re: Debute

Reply #5 on: October 31, 2006, 10:38:02 am
2KilledBySuicide
Thanks, that helps, she (or he?) looks much more alive. :)

2sharprm
Impressive, though shading seems a little too agressive in some places:) Thanks a lot. I'll try to learn on this.

Offline Player1

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Re: Debute

Reply #6 on: November 01, 2006, 06:05:31 am
I edited sharprm's edit, trying to make it more close to what I aimed at. Sorry if I returned some errors you fixed :)

Yes, I like ears - they make face more childish :)

And here is another portrait, based on sharprm's colors. He's probably Child's older brother :)

Shoulders are horrible, I know. That reminds me, are there any good sites about anatomy for the artists in the Web?
« Last Edit: November 01, 2006, 06:07:06 am by Player1 »

Offline pkmays

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Re: Debute

Reply #7 on: November 01, 2006, 11:22:49 am
Shoulders are horrible, I know. That reminds me, are there any good sites about anatomy for the artists in the Web?

Yup.

fineart.sk

Andrew Loomis PDFs

Offline Player1

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Re: Debute

Reply #8 on: November 01, 2006, 01:10:44 pm
Thanks a lot.

Offline ndchristie

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Re: Debute

Reply #9 on: November 01, 2006, 02:16:21 pm
in all honesty, i think the original child's face was the best, it was the most effective of all of them.  the style is clear and easy to read, something all of the others, though perhaps more artistically realized, lack entirely.

as for the hoplite, i think if you didnt dither it it would present much better, the dither only serves to obscure and rough up the forms rather than smooth them.  the post is fine though.  i do have one question about the subject though; why on earth give a hoplite a halberd?  it's about 2000 years out of place (halberds belonging not to the medieval period, but to the northern renaissance period and later wars, primarily in the german states).
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.