Ah yes, I guess I said I'd post my 3D stuff, also. So here's MY first full character in 3D. I put myself in a pickle and only got one weekend to UV map and texture the whole thing, which is WAY TOO LITTLE TIME considering I only ever did one UV map before this time, and that was for a human head... So, very rushed textures and material settings. The physical model, though, I'm pleased with.
Mind you, I too like low-poly models (or at least un-subdivided relatively low-poly ones, around the Unreal Tournament era), but since this was a school project, it was required to be 25000+ polygons, and I had a deadline and all that junk. I think the mask is what I'm most pleased with, for some reason... I think it's the way the color map, bump map, specular map and reflection map all work together in harmony.
I've got another thingy going for school right now. I might post it if I get it to work in time.
[edit] Mirre, those guys are joined by the hip, right? How the heck do they get their underwear on?? [/edit]