nono that's fine heh, I didn't mean in the render. I'm one of these odd people who thinks flatshaded+colored lowpoly (like the characters in Alone in the Dark look better than the characters in Resident Evil) looks a million times better than lowpoly with textured skin. I think the aesthetic is more cohesive without pixels battling angles over surfaces. Only at hipoly and with shaders do textures begin to pleasingly converge with triangles until they seem to belong together. We had this discussion over a robot AdamAtomic made a long time ago. Maybe you should search for the thread it would be of interest to you. Pretty easy as AdamAtomic hasn't made many threads of his own here. If you can't find it tell and I'll search. I think it has 'robot' or 'robo' at least in the thread name.