AuthorTopic: my first Character - Walk Animation  (Read 1778 times)

Offline Robviously

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my first Character - Walk Animation

on: November 24, 2016, 02:57:23 am
hello,

I'm fairly new to pixel art, but really want to get better.



so looking for any suggestions on tweaks and shading for my characters walk animation.

thank in advance

- Robviously

Offline MysteryMeat

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Re: my first Character - Walk Animation

Reply #1 on: November 24, 2016, 04:29:21 am
His yorso doesn't move at all, pretty unnatural! Look at some gifs of people walkimg, Google is an excellent resource!
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline TEETH

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Re: my first Character - Walk Animation

Reply #2 on: November 24, 2016, 03:12:04 pm
The shading on the hair and face is too similar to the original color and hard to tell there even is shading. You've go a nice sway for the arms though which gives your sprite character. Just as mysterymeat said, add a bob to his walk.

Offline MAVW

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Re: my first Character - Walk Animation

Reply #3 on: November 24, 2016, 07:30:22 pm
you need to have vertical movement as well, specially in this case since men doesn't walk with the hips that much. The leg movement is a bit "snappy", maybe you could try to give it a little rhythm
I think this gif could help you. (source: @saint11)

Offline Robviously

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Re: my first Character - Walk Animation

Reply #4 on: November 26, 2016, 02:28:34 am
Thanks guys, I've got some things to work towards. As far as the shading goes I don't have any at this point. I think I'm sort of struggling getting the "style" I'm looking for.

Offline MysteryMeat

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Re: my first Character - Walk Animation

Reply #5 on: November 26, 2016, 05:52:04 am
I think you're pretty close! Just put a bit more work into the torso shape and try to put more thought into consistancy in the design, like so:

What I did here was pretty minor, I just expanded the back by a pixel to give him a more natural spinal curve and made the shoulders poofy like the legs to give the design a better visual balance. There were minor things, like making sure the feet were always on the floor (you had a good bounce going already as it turns out, though I wound up adding top frames at the height of each stride to give him more ups) and using his belt to imply turning in the torso!
Edit: Most importantly, I also gave him a proper ass.

Also, post at original resolution, we have a plugin on the website that makes it so images posted here can be magnified without loss!

PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |