AuthorTopic: SNES Restrictions  (Read 10108 times)

Offline Souly

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SNES Restrictions

on: October 12, 2006, 08:50:49 am
What are the SNES pallete and graphical restrictions?
I'm having a tough time googling it.

Offline Evil-Ville

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Re: SNES Restrictions

Reply #1 on: October 12, 2006, 09:37:20 am
Resolution:    Between 256x224 and 512x448 pixels
Colors Available:    32 768 colors (15-bit color RGB555)
Max colors at once:    256 colors
Max sprite size:    64 x 64 pixels
Max sprites:    128 sprites

Took me about 30 seconds to find.

Offline Souly

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Re: SNES Restrictions

Reply #2 on: October 12, 2006, 11:45:20 am
By "tough time" I meant I lacked the motivation to actually go and search.

Offline Helm

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Re: SNES Restrictions

Reply #3 on: October 12, 2006, 12:28:40 pm
What  you just said is actually quite rude, considering you were just given the info you needed and didn't even say thanks.

Offline ptoing

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Re: SNES Restrictions

Reply #4 on: October 12, 2006, 12:42:06 pm
By "tough time" I meant I lacked the motivation to actually go and search.

If you can't be arsed to look for easily available info on the net for something you presumably wanna do (in this case dabble in snes style pixelling), then you should perhaps ask yourself if you have enough motivation to actually do it.
There are no ugly colours, only ugly combinations of colours.

Offline ndchristie

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Re: SNES Restrictions

Reply #5 on: October 12, 2006, 01:03:45 pm
i think one restriction was missed - 16 colors per sprite, although i don't know if this is actually a restriction or if i am remebering wrong, and i thought that the number of colors was considerably less, only a few thousand, and certainly not 30.

its been a while since i worked with those restrictions though so i could be flat-out wrong, i'll look into it later when i have more time
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Offline Souly

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Re: SNES Restrictions

Reply #6 on: October 12, 2006, 03:12:20 pm
Whoops, sorry about the rudness there.
It was fairly late when I posted that so I was getting a litte grumpy.

Thanks for finding thos for me Evil, I couldn't find it on google when I tried "SNES Restrictions" and a few other searches so I just decided to post it here and wait for the answers to come.

Thanks for clearing some of the info up Adarias.
I'll check back later to see if you've confirmed your info.

Offline ndchristie

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Re: SNES Restrictions

Reply #7 on: October 12, 2006, 08:21:56 pm
the results of my search:

all sprites and tile DO have to be 16 colors

while the normal display mode allows 4,096 colors, however the full 32,768 colors can be accessed in another less common mode which canhave some sort of transparency and mixing of background layers
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Offline Xion

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Re: SNES Restrictions

Reply #8 on: October 12, 2006, 11:29:59 pm
while the normal display mode allows 4,096 colors, however the full 32,768 colors can be accessed in another less common mode which canhave some sort of transparency and mixing of background layers
Is that the mode they used in Yoshi's Island?

Offline Dogmeat

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Re: SNES Restrictions

Reply #9 on: October 13, 2006, 02:13:24 am
By "tough time" I meant I lacked the motivation to actually go and search.

jeepers!

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Maybe we should give people a break eh?
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