AuthorTopic: [C&C] Space soldier+anatomy WIP  (Read 1449 times)

Offline Not4mortaleyes

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[C&C] Space soldier+anatomy WIP

on: August 20, 2016, 08:22:24 pm
I am making a space soldier with WWI/WWII design so far i only have the helmet and life support started and i want know how my design looks before going any further
« Last Edit: August 21, 2016, 01:15:55 pm by Not4mortaleyes »

Offline MysteryMeat

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Re: [C&C] Space soldier WIP

Reply #1 on: August 20, 2016, 09:32:35 pm
I am making a space soldier with WWI/WWII design so far i only have the helmet and life support started and i want know how my design looks before going any further

There's not a whole lot to crit here, it's just a head and the machine thing on some color blob.
Still, I'm liking the dehumanizing look of the helmet. The machine box looks flat though.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline Not4mortaleyes

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Re: [C&C] Space soldier+anatomy WIP

Reply #2 on: August 21, 2016, 01:15:37 pm
i didn't like the pose and i want to get better at posing/anatomy and perspectives

Offline Not4mortaleyes

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Re: [C&C] Space soldier+anatomy WIP

Reply #3 on: August 21, 2016, 02:40:39 pm

i changed the position of the arms to be holding the the gun

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Re: [C&C] Space soldier+anatomy WIP

Reply #4 on: August 21, 2016, 04:00:24 pm
I know this advice generally gets some eyeballs moving.

I would recommend that if you are trying to learn anatomy or fundamentals, do it traditionally, or at least in high resolution if you plan to continue with art.
I don't see why you would choose pixelart for it.
Do you have a tablet? Get krita and start practicin'.
Don't have a tablet? A cheap pencil and paper is enough to learn anatomy.
You can certainly learn it in any way you want, this is just an opinion/advice, if you will.
That being said, these threads are totally fine, nothing wrong with them. They'll help you learn and grow, too.
Good luck, and sorry for derailing :)
I'm enjoying your progress, so I thought I'd let you know.