AuthorTopic: Smiley the Robot [WIP]  (Read 2816 times)

Offline coldmage

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Smiley the Robot [WIP]

on: August 08, 2016, 07:25:53 pm
Smiley the Robot, a robotic boss for a video game:



I need help with the colors, they don't look too great, and I can't place my finger on it (he is supposed to look kid friendly but in a sarcastic way).

Offline Tori

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Re: Smiley the Robot [WIP]

Reply #1 on: August 08, 2016, 07:41:46 pm
It's too dark.

All colors, including monitor's, even if it's off.
« Last Edit: August 08, 2016, 07:48:54 pm by Tori »

Offline coldmage

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Re: Smiley the Robot [WIP]

Reply #2 on: August 08, 2016, 08:20:04 pm
Like this?:

Offline PixelPiledriver

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Re: Smiley the Robot [WIP]

Reply #3 on: August 08, 2016, 08:21:35 pm


Needs more contrast.
Inject some hues into him.
You also need to consider what kind of backdrop he will be on top of.


And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline coldmage

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Re: Smiley the Robot [WIP]

Reply #4 on: August 08, 2016, 08:51:08 pm
I took your advice and got this:



Offline coldmage

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Re: Smiley the Robot [WIP]

Reply #5 on: August 08, 2016, 09:00:02 pm
Its arms were a bit dark so I did this:


Offline coldmage

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Re: Smiley the Robot [WIP]

Reply #6 on: August 08, 2016, 09:24:28 pm
I think version is good enough to be final:

Offline Tori

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Re: Smiley the Robot [WIP]

Reply #7 on: August 09, 2016, 03:39:27 am
I think version is good enough to be final:



It's good, but it could be better.
I liked PixelPiledriver take, and I agree that you should raise contrast.

Metals have high contrast and there's glass here (if the display on its face is made of glass), these objects reflect a lot of light, they can reflect white light if it's been iluminated by the sun, for example. In lower conditions of light the reflex gonna be weak, then you're not going to use white color, but a light green to show reflexes on this green glass, or still another color bending the green with the color of the source of light.

It really depends on the scene.

But if it's not going to be that complex and true with reality, PixelPiledriver take is very good. I like the little led colors he used.
« Last Edit: August 09, 2016, 03:48:45 am by Tori »

Offline pistachio

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Re: Smiley the Robot [WIP]

Reply #8 on: August 09, 2016, 04:15:02 am
Hello for a second Pixelation!

Before you call that done a few pointers.
Still not enough contrast. Compare the feet of PPD's edit (top) to yours (bottom):



Right off the bat which 2 colors have more contrast?
His edit also uses less colors, trading that off for more value. 1 is priority over the other on a sprite this size. Notice also how the shadow under the bot creates depth.

Made these top 3 before reading this was a singular boss sprite, bottom 3 after:



Primarily notice the value in contrast, dump them onto different value backgrounds and see how they still read. Not saying you should change the design if it's finalized at this point unless it inspires you, but up the value more. It should be a few quick tweaks.

Also, to touch on something PPD brought up, what's the context of the sprite? Is it a JRPG-style static enemy sprite? Top-down? Sidescroller? Will it be animated? Those are factors that will inform our edits greatly.
« Last Edit: August 09, 2016, 05:02:45 am by pistachio »

Offline coldmage

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Re: Smiley the Robot [WIP]

Reply #9 on: August 16, 2016, 04:04:57 pm
Thanks for the help pistachio! To clarify, this is a boss from a side scroller that is animated. I am unsure about the colors:


 
and also another version: