
I fixed up the torso, arm, and leg a little bit, but I really don't care for how your head edit looks. I gave mine a bit more of a jaw, but I don't like how stretched the face looks and how off the hair looks. And I kept the position because that's what I was going for.
And in other news, I redid an older sprite from a while back:

from
http://previews.123rf.com/images/auremar/auremar1205/auremar120501582/13561350-Woman-sitting-in-chair-Stock-Photo-legs-crossed-beautiful.jpg A few design updates later, I wound up with the two above. The idea is that she's using magic to create the box and the thing off of her hand and sort of flourish.
The left image has the character wearing black wrappings around her breasts, hands, and legs, a large pink sash, and white shorts.
The right has her wearing a black button up with a bow, white shorts, a stocking and shoes.
The assymetry is because
~animeeeeee~, but also conveniently made differentiating the legs easier.
In addition to exploring outfits and hairstyles, I'm again wondering about anatomy and shading. I hopefully kept the proportions consistent with each other, but I'm still far from perfect.