Here is my next animation fix:

I will add more frames for Sword later..

AND HERE IS MY Last fix and i think it looks pretty nice, isnt it? Maybe some fixes for legs


A quick edit of your sprite's "ready" keyframe

The main thing you are missing IMO is the "readyness", if you make the character lean forward with the shield up it looks more as if he was ready to engage in battle.
Thank you for your sketch, its really good, Im going to use it for Block animation (Just dont think that this pose would be nice for "Readyness" looks like attack swing or something like dat), but for now I'm not making animation with blocking. This animation must be called by button, also I have problems with legs :S
The yellow leg could bend a bit more, and the foot still kind of slides at the end. I would recommend either removing one of the transition frames, or making the actual 'hold' frame more dramatized, like in the picture.
Actually i dont know how its working... but I'll try

Im goin' to improve this leg right --> now.
« Last Edit: April 14, 2016, 05:41:08 am by Maligo »

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My English is not good. Please, Correct me if you can c: