AuthorTopic: Walk animation [Gone wrong]  (Read 4976 times)

Offline Maligo

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Re: Walk animation [Gone wrong]

Reply #10 on: March 31, 2016, 06:26:01 pm
No, I mean put more motion into the arms.
Like this, but not terrible rushed and unfinished:


Here, is it looks nice and smoothly?
havent done another arm but there will be the same moves
« Last Edit: March 31, 2016, 06:33:33 pm by Maligo »
My English is not good. Please, Correct me if you can c:

Offline MysteryMeat

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Re: Walk animation [Gone wrong]

Reply #11 on: March 31, 2016, 09:51:31 pm
it feels like they're pushing their arm back when it straightens out like that, keep working with it.
Also, they alternate with the legs. So when blueleg is going forward, so would red arm, and when (orange? yellow? colorblind, can't tell) leg goes forward, that's when green arm would go forward.

you can see examples of this around on the street when people are walking normally, it's a thing our body does to counterbalance our gait.
« Last Edit: March 31, 2016, 09:53:28 pm by MysteryMeat »
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline Maligo

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Re: Walk animation [Gone wrong]

Reply #12 on: April 01, 2016, 05:05:51 pm
it feels like they're pushing their arm back when it straightens out like that, keep working with it.
Also, they alternate with the legs. So when blueleg is going forward, so would red arm, and when (orange? yellow? colorblind, can't tell) leg goes forward, that's when green arm would go forward.

you can see examples of this around on the street when people are walking normally, it's a thing our body does to counterbalance our gait.
like dat?
My English is not good. Please, Correct me if you can c:

Offline MysteryMeat

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Re: Walk animation [Gone wrong]

Reply #13 on: April 02, 2016, 12:19:28 am
Yes, much better. The arm's still going a bit straighter than it should on the backswing I think but everything feels much more natural now.

Remember that usually the swing back leads with the elbow, not the hand.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline 32

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Re: Walk animation [Gone wrong]

Reply #14 on: April 02, 2016, 06:36:01 am
You're making the head bob by stretching the abdomen. Maybe the characters abdomen stretches but the reason the head usually bobs is actually the legs bending and rotating which moves the pelvis up and down, so if the pelvis doesn't move up and down you know your legs are actually growing and shrinking. I see the pelvis blob moving but it doesn't appear to be attached to the movement of the legs in any way.

Ditto on the arm going straight at the back.

Offline Maligo

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Re: Walk animation [Gone wrong]

Reply #15 on: April 03, 2016, 07:03:35 pm
You're making the head bob by stretching the abdomen. Maybe the characters abdomen stretches but the reason the head usually bobs is actually the legs bending and rotating which moves the pelvis up and down, so if the pelvis doesn't move up and down you know your legs are actually growing and shrinking. I see the pelvis blob moving but it doesn't appear to be attached to the movement of the legs in any way.

Ditto on the arm going straight at the back.
I'm not sure that this new head bob animtn looks nice. But I tried to do this, i dont think that this head animation needed :з

Is legs looks nice for now?
« Last Edit: April 03, 2016, 07:22:02 pm by Maligo »
My English is not good. Please, Correct me if you can c: