Hi, My name is Daniel Clarc. I've been a pixel artist for the last 3~4 years and have already been through a bunch of very different projects which allowed me experiment lots of techniques and different styles. I love what I do, and that's part of why I always kept experimenting different styles.
Since working with a pixel artist is not all about drawing, I'm going to talk a little about my personal skills and some other stuff it might be interesting ^__^
Normally I'm a shy guy, but I kinda lose that shyness when I'm talking about game development or pixel art in general, so feel free to send a message even if it's not work related. I usually have a fast response time, but whenever I can't respond I usually comunicate my
"unavaiableness".
As for my personal profile when drawing. I like using fewer colors and smaller sizes, making the most out of a limited amount of stuff is something I like to put my work on. I really like to draw
fantasy characters and
special effects/FX and I get super pumped up when I got to work on those, but I can also handle environment, other themes, exporting, layered animations and I also feel like I got a good grasp of gamefeel and overall "visual juiceness". Not really a fan of "ultra-realistic" styles.
Also don't forget to follow me on twitter:
https://twitter.com/DanielClarcO 
I also done the art (and the coding, and pretty much everything else except the music hehe) of the game
Coinlectors.

I'm not against working on 18+ games, as long as I'm comfortable with the themes portrayed
Email:
danielclarc.o@gmail.comtwitter:
https://twitter.com/DanielClarcO 