AuthorTopic: Need especially critique and constructive feedback for concept graphics  (Read 1238 times)

Offline leveler50

  • 0001
  • *
  • Posts: 43
  • Karma: +0/-0
  • Pixel art.
    • View Profile
    • Heavyweight Rex
Hey folks!

Now I really need some critique and constructive feedback to be able to really improve the graphics. I've improved them along the way within the last 2 years a lot but now I'm facing a state where I'm reaching the peak of my skills and really cannot find any details to improve anymore. So if you understand, you'll know what I mean. I need fresh eyes. For my taste the characters are good but the buildings are barely Ok. I just don't know what to do with them. Please help!!
 
« Last Edit: June 15, 2016, 03:46:29 pm by leveler50 »

Offline Neophos

  • 0001
  • *
  • Posts: 24
  • Karma: +0/-0
    • View Profile
I think you should up the contrast and lower the amount of shades.

In the face in the bottom right, it's hard to tell whether or not it's dirty, if the mouth is open or the lips are just dark, and the eye shadow looks more like discoloration than make-up. I think if you split up the face in more contrasted areas, it would read better.

I think you're focusing too much on detail and not enough on the basic shapes.