AuthorTopic: Kitchen GUI (previously known at the Table Cloth Thread)  (Read 8535 times)

Offline Night

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Re: Table cloth help

Reply #10 on: January 07, 2016, 09:36:58 pm
Cloth is usually quite dull (depends on the material), and as such will have a very soft palette - tone it (the contrast) down a notch.
Additionally, currently it looks like it has been ripped apart on its edge, rather than being folds. Folds are created by tension, on a table you can usually see this at its angles, where the cloth on it is being "pushed" from both sides adjacent to it.
Here's an edit to illustrate this:
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Offline Zizka

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Re: Table cloth help

Reply #11 on: January 08, 2016, 02:29:37 pm
Thanks Night!

I softened the folds, reduced the contrast, added and chairs and tweaked a few other things, like make the menu larger. I also added the corner folds as suggested in Night's edit.

As for the chairs, are they ok? The side view seems fine to me but I'm not convinced by the front view.



Thank ye, share ye knowledge!

Offline Seiseki

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Re: Table cloth help

Reply #12 on: January 08, 2016, 10:14:06 pm
Why are the legs offset? I guess you wanted to add perspective, but nothing else has such perspective  ???
That simply doesn't work.

Offline Zizka

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Re: Table cloth help

Reply #13 on: January 11, 2016, 05:43:25 pm
Yup, you're right. I've fixed it.

Ok, now it's not so much about the table cloth anymore but about the GUI I'm looking for. I've never designed anything like that so any input about the any aspects at all would be appreciated (color, arrangement to make it more effective, etc...).

I know it's harder to get comment on "general" things like this but I'm thinking experienced designers could help me tons.



So basically, as I said, you pick one food and put it one plate. You then pick a second food and put it on the second plate. The food is then created under the thing on the right (bell?). The food created influences your stats in the menu on the right (the reason why it's called Windoughs is because it's a game about a piece of bread in a toaster).

Any kind of input, comment about things I could improve would be loads useful.

Offline BatElite

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Re: Kitchen GUI (previously known at the Table Cloth Thread)

Reply #14 on: January 11, 2016, 07:16:31 pm
The d in Windoughs reads like an o.
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Offline Zizka

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Re: Kitchen GUI (previously known at the Table Cloth Thread)

Reply #15 on: January 11, 2016, 08:10:44 pm
True! Thanks! I've fixed this. I've also changed the shape of the dining bell thing.

Offline Friend

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Re: Kitchen GUI (previously known at the Table Cloth Thread)

Reply #16 on: January 11, 2016, 08:28:55 pm
i'd make the d uppercase to improve reading instantaneousness.


the tablecloth aint looking too good with the other elements :/  with your style id go for similar to night's edit

Offline Zizka

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Re: Kitchen GUI (previously known at the Table Cloth Thread)

Reply #17 on: January 11, 2016, 08:43:04 pm
Well, the D is already uppercase isn't ? ''D'' vs ''d'' ? I'll redo the table cloth. Thanks!

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Re: Kitchen GUI (previously known at the Table Cloth Thread)

Reply #18 on: January 11, 2016, 08:56:18 pm
oops, lowecase

Offline Zizka

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Re: Kitchen GUI (previously known at the Table Cloth Thread)

Reply #19 on: January 12, 2016, 03:19:16 pm
So I did a pretty big overhaul.

What I'd like feedback about:

1. Which text reads the best out of the four? (three and four are the same)

2. Which stat meter looks the best? 1, 2, 3 or 4?

Thanks in advance! You will have my undying gratitude!