AuthorTopic: [WIP][C&C]RPG Character walking & attacking  (Read 2434 times)

Offline startselect

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[WIP][C&C]RPG Character walking & attacking

on: September 27, 2015, 05:25:06 pm
Mocked up how my game character would hold a one handed weapon once the paperdoll system is complete and made an attack animation.
I'm quite pleased with the up and down attacks but the left and right feel kinda weird. If anyone has any pointers for those or just in general I would really appreciate it!

Sorry about the white background, the motionblur alpha got really messed up (purple) when I tried without a background.

Offline Gil

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Re: [WIP][C&C]RPG Character walking & attacking

Reply #1 on: September 28, 2015, 07:31:34 am
For paperdoll system animations these seem to be pretty good. The left/right attacks seem good enough to me.

Offline Shipright

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Re: [WIP][C&C]RPG Character walking & attacking

Reply #2 on: October 05, 2015, 03:56:30 am
I think the problem is the body is too stationary. You have body movement forward but nothing backwards. Try having the body, or at least a foot or shoulder, move back with the sword during the wind up which will convey more momentum when he slashes forward.