AuthorTopic: [WIP][C+C] Luna sketch  (Read 6127 times)

Offline Joe

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Re: [WIP][C+C] Luna sketch

Reply #10 on: August 24, 2015, 06:54:16 pm
This is coming along nicely. However, your characters are quite lost in the background, both with the lack of contrast with the sky, and the moon detracting from their focus.
You'll need to make a judgement call as to which parts you want to emphasize.
In addtion to adjusting the contrast/potentinally saturation, you can also highlight the edges that touch the dark sky (on the side they're lit) and outline the edges of the sword that touch the moon. That should help separate things better.

Offline Boraka

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Re: [WIP][C+C] Luna sketch

Reply #11 on: August 24, 2015, 08:40:30 pm
Hi there  :)



I was just working in some of the things you pointed @Joe. I have added some more contrast between deep shadows and high lights. I have changed also the shield in trying to do it more readable, but I think I've failed :crazy:

I have a lot of trouble with the color palette. It could be because I usually work in three different computers, and each one has a different monitor, also I don't know if my main computer has a proper color configuration for working with stuff like that, and I don't know how to configure it. I feel kinda like a color blind all along the creation process.

Thanks for all this feedback, it's very useful.

Offline pistachio

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Re: [WIP][C+C] Luna sketch

Reply #12 on: August 24, 2015, 09:08:35 pm
This is pretty cool and way ahead of where it started, congrats on that. :y:

Some tips:



Study some Frazettas, those have central compositions like yours, and basically similar subject matter. See how it uses lights/darks to lead your eye around, maybe draw arrows on top of it to visualize if it helps.

Aside from that show less, imply more. There is a lot of stuff in shadow in my edit that is basically all lit and textured in the original. These shadows are forming abstract shapes. Try skipping some literal 1px details, and it would read better as a whole image.
« Last Edit: August 24, 2015, 09:15:52 pm by pistachio »

Offline Boraka

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Re: [WIP][C+C] Luna sketch

Reply #13 on: August 24, 2015, 09:57:12 pm
Hi again!



I have done a quick edit trying to add some of your tips @Pistachio, and I have to say I really like the result.

I have also taken your idea of putting the shield in the back because it was just what I needed!!! I wasn't happy at all with the shield in none of the previous versions.

Thanks, I have notice that I'm improving my skills, and the most important thing, I'm enjoying a lot the process!! ;D

Offline Joe

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Re: [WIP][C+C] Luna sketch

Reply #14 on: August 24, 2015, 11:20:10 pm
Pistachio ninja'd me but here's what I was working on. His edit is dynamic, super tight and I actually recommend you rework your piece based on those ideas. Meanwhile I tried to stick to your style, so here are some ideas that will be easier to transfer:



My thoughts:
You have a lot of stuff fully lit, like the left side of the tiger's beard for example, that couldn't possibly be lit without reflected light. Since there is nothing in front of this woman, there is no reflected light.
Dither, especially at this resolution, is very powerful—too powerful. It's just pure noise, you may as well save as JPG if you're going to dither so much.
Instead, and please try this from now on, focus only the volumes! Define your forms carefully—and only at the end, if everything looks good, sprinkle on a bit of dither as texture. It's like salt, and you've got too much of it.  ;)

When I reworked the shield and the cat's right arm, I had no idea what was going on. The forms are poorly defined and cannot be read, which makes them effectively noise. Rework them so they are clearly understood.

You're rendering from a "up is light, down is dark" paradigm, which is true in most cases, but the reality is "near light source is light, away from light source is dark". Of course the only source here is the moon, so the left side of the cat would be in darkness, there is nothing that could possibly light it.
Highlighting the edges of the rock is both possible, since the moonlight could reflect off it, and helpful, since it further distinguishes the subject—speaking of: is the moon your subject? I'm guessing no. In which case, push it back. It is competing with your subject for attention, and at this point it's almost winning.

Lastly, a little theory. You know that every pixel represents something real that occupies that space. So consider the hair: if the hair is white, the pixel is white. But if the hair gets thinner, then the average color of that pixel becomes darker, since some background is showing. And so the thinner the hair gets, the closer the pixel gets to the background color. The same is true if the hair recedes in space, same effect. So take a look at your hair strands and consider what they're implying.

Offline Boraka

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Re: [WIP][C+C] Luna sketch

Reply #15 on: August 25, 2015, 09:23:07 pm
Thank you all for all this feedback and tips.

I think I will call it "finished". I'm conscious that it could be improved for sure, but since I don't have infinite time I think this will be my final picture.



It has been pretty funny and I'm satisfied with the result. I want to think that I can see the improvement through all the thread and it is pretty satisfying.  ;D ;D ;D

Thanks again!!